Reviews of trade paperbacks of comic books (mostly Marvel), along with a few other semi-relevant comments / reviews.

26 February 2010

X-Men Forever, v. 1: Picking Up Where We Left Off

Collects: X-Men Forever #1-5 (2009)

Released: October 2009 (Marvel)

Format: 120 pages / color / $16.99 / ISBN: 9780785136798

What is this?: Chris Claremont writes early ‘90s X-Men two decades later.

The culprits: Writer Chris Claremont and artist Tom Grummett

Marvel has a love / hate relationship with writer Chris Claremont’s relationship with the X-Men.

They have continually touted his work on Uncanny X-Men as a tour de force ever since he left / was forced out. They love to tease his return, that he’s going to take them all back to the glory days of the late ‘80s. They allowed him to return to Wolverine for a few issues in the late ’90s. Then they actually gave him control of Uncanny X-Men and X-Men for a year or so around 2000. Since then, he’s worked on Exiles and various out-of-continuity miniseries — letting him play with knockoff X-Men but making sure none of it matters.

And the latest iteration of that plan is X-Men Forever, v. 1: Picking up Where We Left Off, which is supposed to allow Claremont to write stories as if he never left the X-Men.

X-Men Forever, v. 1: Picking up Where We Left Off coverStill, that rings hollow. The title is false advertising. Aside from the “never standing in the same river twice” school of thought — in this case, never being able to read the same Claremont you grew up with — this doesn’t really follow X-Men #3 / Uncanny X-Men #280, which is where Claremont left. Nightcrawler and Shadowcat are inexplicably back from Excalibur. Jean and Wolverine have some sort of love connection that certainly wasn’t there when Claremont left. SHIELD has wormed its way into the X-Men. As Paul O’Brien and others have pointed out, artist Tom Grummett isn’t the sort of ‘90s / Image artist X-Men would have had back then. And this doesn’t exactly jibe with the hints Claremont has given in interviews about the direction he would have gone in if he had been allowed to continue.

But none of that affects how good this story is — or should affect that. Unfortunately, it does color it a little. Claremont is … well, he is as he is today, which is to say his dialogue sounds like him and not that much like different characters. Even Beast sounds like everyone else. On the other hand, the plotting in this first TPB is nothing like classic Claremont — rapid changes out of nowhere, with seemingly little buildup or warning. That’s a function, in many cases, of the abrupt nature of the mandate — here, pick up a story you started 20 years ago, but remember, we don’t have time for that quick buildup crap — but it still rankles.

It doesn’t surprise me that it took me this long to comment on the actual story. (That’s the way it is with Claremont these days; he comes with so much baggage that the story seems almost secondary.) It starts with a fight with Fabian Cortez, which is a direction that flows from X-Men #3, but that just serves to set up Claremont’s new / old team. Once the story gets going, it’s somewhat enjoyable, with a double agent in the X-Men, a new villainous organization, and a death on the team. I’m not convinced by any of the individual revelations — who dies, who the double agent is, Shadowcat’s new power, why I should care about Sabretooth being blinded when he has a healing factor, etc. Still, it seems like an interesting framework to hang a story on.

As I said, Grummett is nothing like the Jim Lee / Whilce Portacio artists who worked with Claremont at the end of his run. I’m not complaining; I like Grummett’s work, solid as it is. It feels like it has real weight, and it’s very good at telling the story while giving the characters their classic looks. I also have to give credit to colorist Wilfredo Quintana, whose work seems bright enough for the nostalgia without letting it overwhelm the scenes.

There’s a decent amount of promise in the first volume of X-Men Forever, and I think fans who were heartbroken by Claremont’s exit from the X-Men and his successors’ efforts will find a lot to like here. I see it too, but I can’t say that it’s enough to make me want to return to the title. There are too many things that pluck at my mind, drawing me out of the story. Maybe Claremont just needs time to settle down, maybe this is just a bump in the road … but I’m not sure I want to spend another $17 to figure it out.

Rating: X-Men symbol X-Men symbol (2 of 5)

Labels: , , , , , , ,

30 October 2009

High Moon, v. 1

Collects: High Moon Chapters 1-3 (originally available at http://zudacomics.com/)

Released: October 2009 (Zuda / DC)

Format: 192 pages / color / $14.99 / ISBN: 9781401224622

What is this?: Weird Western intrigue as gunfighters meet werewolves in the Old West.

The culprits: Written by David Gallaher and art by Steve Ellis

I admit I never would have heard of High Moon, v. 1, if it hadn’t been for Valerie D’Orazio’s Occasional Superheroine blog. High Moon is the second release from DC’s Webcomic line, Zuda. The line’s first release, Bayou, passed me by without making an impression.

But High Moon did appeal to me. It was firmly in the weird Western genre, with six shooters and werewolves and other supernatural nastiness. I hadn’t heard of writer David Gallaher or artist Steve Ellis, but that wasn’t an important consideration. When it came down to it, though, buying High Moon was a whim I indulged to get free shipping.

High Moon coverBreaking with usual tradition, I’ll discuss Ellis’s end of the collaboration first. I like his relatively realistic humans, which contrasts with the extreme grotesqueries of the monsters. His sense of character design is usually good and sometimes better than that; his steampunk Tesla collaborator, Tristan, is the best part of the art. But even though I like his characters, they do tend to look a little alike — or sometimes the same character doesn’t look anything like himself. In the first chapter, there is one too many old white guys with overabundant facial hair, and it took a second reading to realize there was only one black guy in the story. In a story that deals extensively with transformations and subtle hints, Ellis’s work — especially in the first chapter — doesn’t quite cut it, unless you’re willing to give it a second read. And High Moon is a high-concept romp — you shouldn’t have to read it twice.

But maybe I’m being too hard on Ellis’s pencils. His drawing isn’t helped by the coloring, which I suppose was his work as well. Much of the story is colored with a dominant palette, usually deep blues or fiery reds. In theory, such color schemes tend to set the mood. In actuality, they tend to drown out subtleties in the work and flood the eyes with uniformity. (Or bore the viewer; the post “No Man’s Land” Detective Comics stuck with almost a monochrome, and the art nearly put me to sleep.) These colors don’t bore. They are vivid, leaping off the page at readers’ before the linework has a chance to make an impression. In the second and third chapter, this isn’t as important, since there are fewer subtleties to the plot or transformations. But, as clichéd as it is, you never get a second chance …

Gallaher’s story and characters should be fun. I can feel it in my bones. Somehow, though, I never engage with the characters and never enjoy the plot. The former is because there are carefree, fun characters; everyone has a dark past, something that has literally and figuratively scarred them. It could have to do with the switch in protagonists after Chapter 1, especially given the two leads didn’t interact enough, and the new lead felt thrust upon the reader by authorial fiat. Also, Gallaher seemed to feel there was a symbolic passing of the torch, but it never showed up on the page.

The story … the story is lacking, somehow. The art can’t be entirely blamed for the confusion; Gallaher plays it a little too subtle in places. (That might be my fault for not reading too carefully, but I don’t know that I should have to read that carefully.) The quest of former Pinkerton agent MacGregor to round up a gang, rescue a kidnapped girl, and deal with the supernatural he’s obviously battled before has a lot of great elements, and his own secret adds a little something to his character. He has a grim sense of humor. But the addition of his past with Eddie Conroy, the secret of the mines, the sheriff’s daughter … I think Gallaher thought he was wrongfooting readers who saw the big werewolf and jumped to the obvious conclusion. He was, but he was also adding a lot of clutter to a story that didn’t need it to be interesting. The second and third chapters are a little more streamlined, but the new protagonist isn’t quite as interesting.

Perhaps it was a great misreading on my part, thinking that the story should be fun. But on the other hand, I have no interest in a weird Western where everyone is miserable, especially when the writer heaps the misery on the characters before he gets me to start liking them.

(Oh, and I’m sure having the cavalry captain say “I’m your huckleberry” seemed like a cool idea. Yes, it sounded cool when Val Kilmer said it as Doc Holliday in Tombstone. It’s not cool here. And the army doesn’t have a rank of “commander.”)

Obviously, I didn’t like High Moon. The rating below is higher than my negative comments might indicate; High Moon gets a bonus simply for being part of the weird Western genre. Fortunately, readers can sample it before making a decision — actually, read the entire series, including the start of the fourth chapter, online at Zuda Comics.

Rating: Zuda symbol Zuda symbol (2 of 5)

Labels: , , , , , , , , , ,

30 July 2009

October 2009 Solicitations

Kill the headlights and put it in neutral, it’s time for October Solicits:

From Marvel:

  • Kabuki: The Alchemy: David Mack is still doing these? Huh. $24.99
  • Hardcover ’80s nostalgia: X-Men: Asgardian Wars, collecting the X-Men / New Mutants crossover from around Uncanny X-Men #200, and Thing: Project Pegasus, which you can get in Essential Marvel Two-in-One, v. 2-3. These feel a little overpriced, but a) so does everything Marvel puts out, and b) I already have all this material. Both are good, although I’m shocked Project Pegasus is getting a hardcover — it’s not quite that good. $34.99 for Asgardian Wars, $24.99 for Project Pegasus
  • Runaways: Rock Zombies: Find out the mystery of shock jock Val Rhymin. I can hardly wait. Side note: would it kill Marvel to put volume numbers on these things so I don’t have to remember the names to figure out if I already have the material in another format? I mean, they release old books in new formats every month, for God’s sake. $14.99
  • Of all the Marvel titles for the month, X-Men Forever, v. 1 interests me the most. Nostalgia! Wallowing in past / alternate continuity! Oh, sweet Claremont, how I’ve missed you! $16.99
  • The Essential for the month is Essential Ghost Rider, v. 3. The page count seems a little long for the number of issues included, but I’m too lazy to actually do a standard page count. At the old price, I would have been all over this; at $19.99, eh, I can be patient.

From DC:

  • Batman: Battle for the Cowl Companion: All the uninteresting parts of Battle for the Cowl, which is a feat, since the entire story was itself uninteresting. $14.99
  • DC Classics Library: Shazam! Monster Society of Evil: I’m not one for DC’s Comics Classics Library — the stories generally don’t interest me — but this one does. The story is legendary, but I don’t know if it’s ever been released in a collected form. Captain Marvel, back when he was really popular, fights a Golden Age fight (with all the logic and restraint that entails) to get to his ultimate enemy: a two-inch talking worm. That’s the Golden Age, baby! $39.99
  • The Flash vs. the Rogues: Does DC do many of these pick-and-choose, best-of collections? I always thought that was more of Marvel’s game. If you want a look at the Flash’s Rogues, this one has nine Rogues stories for a reasonable price. Of course, DC is all about the reasonable price these days. For the same money, you can get four issues of Runaways in this month’s Rock Zombies. $14.99
  • Shade the Changing Man: Chris Bachalo and Peter Milligan’s surreal Vertigo series is back: Shade the Changing Man, v. 1: The American Scream is being reissued, and a new volume, Shade The Changing Man, v. 2: Edge of Vision, will be released the same month. I’ve never been interested, but there was a time, on Usenet, when people wouldn’t stop talking about it. It definitely goes into Milligan’s “weird” work and Bachalo’s “readable” work. $17.99 for American Scream, $19.99 for Edge of Vision
  • The Winter Men: I’ve heard nothing about it and know no reason to be interested, but something about post-Cold War Soviet superheroes catches my attention. I don’t know why. $19.99
  • The Showcase for the month is Superman Team-Ups, v. 1. Pass. $17.99

Oh, Dark Horse:

  • Dark Horse continues to ride the Robert E. Howard / Marvel money train with The Chronicles of Kull, v. 1: A King Comes Riding and Other Stories and The Chronicles of Solomon Kane. $18.95 each
  • You can’t keep a good idea down until all the life has been flogged out of it: The Escapist started as an idea in Michael Chabon’s 2000 novel, The Amazing Adventures of Kavalier & Clay. The Escapist got his own series in 2004’s Michael Chabon Presents The Amazing Adventures of the Escapist. (Or maybe that was the Michael Chabon comic; I forget.) The Escapists is a reprint of the Brian K. Vaughan’s 2006 series, which is more of a continuation of the comics-industry parts of Kavalier and Clay. I have no idea if it’s any good, but it’s pedigree is interesting. $14.95
  • Grendel: Behold the Devil: You know if you want this hardcover or not: Matt Wagner writes and draws this one, which from what I gather, has been fairly rare in the last decade or so. If you don’t know how Behold the Devil is different from other Grendel stories, the solicit says it follows Hunter Rose through a “lost period early in his criminal career.” That should be distinctive. If that’s not enough for you, “includes additional pages previously only seen on MySpace!” $19.95

Image!:

  • Liberty Meadows Sunday Strips, v. 2: I somehow missed v. 1. Hmm. Well, I love Cho’s art, and I think Liberty Meadows was a fun, if often juvenile, strip. (Joke-a-day strips do hide some of his failures as a plotter.) $29.99
  • Not a collection, but #3 of Chris Giarrusso’s G-Man will be out in October.
  • Also not a collection: Cowboy Ninja Viking #1.
  • Question: Which is more gloriously, stupidly high concept: Cowboy Ninja Viking or Batman and Superman vs. Werewolves and Vampires? Show your work.

Labels: , , , , , ,