Reviews of trade paperbacks of comic books (mostly Marvel), along with a few other semi-relevant comments / reviews.

19 November 2010

Amazing Spider-Man: Kraven's First Hunt

Collects: Amazing Spider-Man #564-7 (2008)

Released: April 2009 (Marvel)

Format: 112 pages / color / $14.99 / ISBN: 9780785132431

What is this?: A new hunter arrives in town, one who wants to destroy Spider-Man.

The culprits: Writer Marc Guggenheim and pencilers Phil Jimenez and Paulo Siqueira

OK — Spider-Man: Kraven’s First Hunt will be the last Spider-Man title for a while. I hadn’t planned on reviewing it so close after Brand New Day, v. 3, but I didn’t have on hand the book I had planned on reviewing (Promethea, Book 3), and Kraven’s First Hunt is the fill in.

With First Hunt, “Brand New Day” is kinda over, and the writers have to figure out a direction to go with the books. They decided, somewhat strangely, to go with yet another child of Kraven the Hunter. (That guy got around.) Thankfully, this time the child’s name has nothing to do with The Brothers Karamazov.

Amazing Spider-Man: Kraven's First Hunt coverThe arc doesn’t quite work for me, though. A great deal of the suspense is predicated on the hunter’s identity being secret; the villain’s desire to “hunt” Spider-Man and the return of Vermin is a hint, with the name “Ana Tatiana Kravinoff” being revealed in the last panel. But the surprise is spoiled well before then; the book is, after all, titled “Kraven’s First Hunt,” and that’s the name of the arc, which is plastered on every title page. There is no mystery, and it seems there’s no real reason to get excited about yet another Kravinoff. (Yes, I know, she and her mother become important over the next two years.) The biggest surprise is that Ana is only 12 years old.

She certainly doesn’t look it. She only appears shorter than Spider-Man and his roommate, a full-grown man, in a few isolated panels. But that’s really the only problem I have with penciler Phil Jimenez’s design of the character. Ana’s appearance is outré, visually striking without seeming too over the top. Her eye makeup echoes the face paint of hunters, and that and her upswept blonde hair give her a distinctive look. As a teenager, she might get second looks, but she wouldn’t be that out of place at a high-school party — well, if she weren’t wearing the catsuit-ish costume. But even that dull costume has a leather chest / shoulder guard that has the lion’s eyes from Kraven’s old costume subtly worked into its design.

So. Writer Marc Guggenheim’s surprise is lost, and he had to know that marketing would blow it. But the story doesn’t completely work without that revelation. The purpose of the story is to build up Ana for a later story, and Ana manages to “ruin” the lives of Peter and his new roommate, Officer Vin Gonzalez. But the ruination is brief and quickly put right, and her identification of Spider-Man is erroneous; Ana is a tough fighter, but tough fighters are a dime-a-dozen in the Marvel Universe. And Spider-Man was handicapped during their fight. Were it not for her name and visual, she would be just another one-arc villain for Spider-Man, one I wouldn’t expect to see again. (I lie; no one would waste that visual by not reusing the character.)

Two other stories are included in this volume. One is a throwaway story from Spider-Man: Brand New Day — Extra #1 (like there was going to be a second issue); in the story, Harry Osborn learns that friendship, even with an unreliable doofus like Peter, is more important than finance. The second, Amazign Spider-Man #564, is a fight between Spider-Man and Overdrive, with Vin not being able to decide which of the two is the real criminal. It’s an amusing story despite having three different writers: Guggenheim, Dan Slott, and Bob Gale. The physical comedy is excellent, and the way Overdrive tells the story to his boss is hilarious. (As is the way his boss’s goons plan to execute him.) Meanwhile, Vin’s story is poignant; his hatred for Spider-Man is so great he throws away an afternoon with his father at Yankee Stadium in order to chase Spider-Man around the Bronx.

The art, as usual in the Brand New Day relaunch, is great. Paulo Siquiera provides the art for #564, Patrick Olliffe for Brand New Day — Extra, and Jimenez for the “Kraven’s First Hunt” arc. All do excellent work with the action scenes, and Siquiera is a natural with the humor. (Not so much for Olliffe, but I didn’t really think the Zeb Wells-written story was that funny.) Jimenez excels with his biggest task, the design of Ana Kravinoff. Credit for the “First Hunt” arc should also go Andy Lanning and Marc Pennington, who provided finishes for Jimenez’s art.

From what I understand, the introduction of Ana Kravinoff and her surprisingly young-looking mother, Sasha, is a big deal. It doesn’t feel like a big deal, though. Perhaps I’m expecting the consequences to be too heavy too early. Still, rather than the first appearance of Venom or even Mr. Negative, this feels like the introduction of Azrael in the Bat-books, who readers didn’t realize was that important when they read Batman: Sword of Azrael in 1992. (Probably because he wasn’t supposed to be.) Still, the art is quite nice.

Rating: Spider-Man symbol Spider-Man symbol Half Spider symbol (2.5 of 5)

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12 November 2010

Birds of Prey, v. 6: Blood and Circuits

Collects: Birds of Prey #96-103 (2006-7)

Released: August 2007 (DC)

Format: 208 pages / color / $17.99 / ISBN: 9781401213718

What is this?:

The culprits: Writer Gail Simone (with a small assist from Tony Bedard) and pencilers Paulo Siqueira, James Raiz, and Nicola Scott

Despite writer Gail Simone’s tricks and plots, it was hard for me to avoid feeling that the Birds of Prey lacked a great deal of stunning plot developments. Things evolve, change, slightly mutate, but the status quo the book began with issue #56 hadn’t changed through five volumes of trade paperbacks. But building on the momentum from v. 5, Perfect Pitch, Birds of Prey, v. 6: Blood and Circuits changes that impression, and for the better.

Birds of Prey: Blood and Circuits coverIt’s an expansion on the team’s concept: one member leaves, so Oracle calls in the services of other female heroes with the idea of eventually choosing one or more to become one of the Birds of Prey. After the new setup is introduced in #100 — odd to have the launching point for a new development in the middle of the book, but I suppose that’s the way the issues fall — the action doesn’t stop. Issues #100-103 are a high point on this series; issue by issue, Simone raises the stakes. It starts as a routine getting-to-know-you mission to a multi-front battle that spirals out of the heroes’ control to a war for the identity of the team and its founder. Throughout, Simone never relinquishes her strengths in characterization or dialogue — even bit player Judomaster gets a memorable moment of dialogue. Those four issues, by themselves, are more than enough reason to read this book, especially since they make a great jumping on place.

The first four issues — well, three and a half — are dedicated to tying up loose ends, or at least further developing past adversaries. In #96-7, the team tries to talk some sense into Black Alice, a teenager who can steal the magical abilities of other characters, just as the Secret Society makes a pitch to her. Simone introduced Black Alice in v. 4: The Battle Within as largely a one-off villain without any indication that she is important to the DC Universe at large. Here, though, we’re told she is immensely powerful, and Felix Faust tells the reader this every time he’s on the page. This is a technique that will grate on some readers — Faust’s “We’re attempting to bring a supernova to heel” could come off as Simone giving Black Alice some cheap heat — but Simone mostly gets away with it. Yes, Black Alice is powerful, but she’s also a teenager who is confused about what she wants, mitigating her power. It’s a setup that’s been seen before, and Simone’s heroes and villains, especially Faust and Talia al-Ghul, make it a pleasant reuse of the idea.

In #98-9, Huntress and Black Canary have to deal with Yasemin, a Turkish gunrunner the team put behind bars in v. 5. Obviously, she’s out for revenge, which doesn’t go so well for her. Other than humiliating some mob thugs, she’s a mainly distraction while the team figures out who the redhead impersonating Batgirl is. Although the new Batgirl, who quickly gets renamed Misfit, is charmingly wacky, she doesn’t really fit into the stories in which she’s inserted, and her power levels seem a bit too high, especially when she reveals she knows all the secret IDs of the Birds.

My only real complaint about the writing is part of #100, in which Tony Bedard and Simone recap Black Canary’s career and life. It’s … serviceable, but it’s an odd choice for a sendoff for the character. It’s an introduction to the character, and as an introduction, it feels clunky — Black Canary narrates her life to her new ward, Sin, and tries to justify her decision to leave the team. The story feels like something put into #100 to make it larger for an anniversary issue; like most stories meant to pad out annuals and double-sized issues, it’s missable and largely inconsequential without being offensive.

(I’m also not real fond of the volume’s title. Neither the literal interpretation nor the pun makes much sense for the stories within, and I can’t help but wonder if something about the story got lost somewhere — perhaps between the page and my brain.)

The art is provided by three different pencilers this time around. They’re all pretty good, and their styles are distinct yet similar enough to avoid style clash. Paolo Siqueira draws #96-7 and the backup in #100, James Raiz contributes #98-9, and Nicola Scott draws the rest. I prefer Scott’s work; it has a slightly smoother line, and I prefer Scott’s handling of action scenes. In fact, she’s part of what makes #100-3 so much fun. But Siqueira and Raiz are also good fits for the title, and none of them indulge in excessive cheesecake. Siqueira also seems to enjoy working with Black Alice, who gives him the chance to draw a character with many different looks, and the Secret Society.

I’ve been reading Birds of Prey because of its consistent quality; even when the art or the plots weren’t to my liking, Simone’s characters and dialogue kept me coming back. For the first time, I really feel excited about this title and really can’t wait for the next (and Simone’s last) volume, Birds of Prey, v. 7: Dead of Winter.

Rating: DC logo DC logo DC logo DC logo (4 of 5)

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24 September 2010

Birds of Prey, v. 5: Perfect Pitch

Collects: Birds of Prey #86-90, 92-5 (2005-6)

Released: February 2007 (DC)

Format: 224 pages / color / $17.99 / ISBN: 9781401211912

What is this?: The Birds of Prey set up shop in Superman’s hometown, but the roster of the all-female team keeps shifting.

The culprits: Writer Gail Simone and penciler Paulo Siqueira (with others)

Birds of Prey, v. 5: Perfect Pitch is a big step up over the previous volumes. And not just because it’s the first volume to feature no art by Ed Benes.

No, in this volume, writer Gail Simone has two stories to tell, and she doesn’t let fill-in issues or a line-wide “one year later” mandate get in the way. Perfect Pitch is filled with fun, action-filled stories without skimping on characterization, witty banter, or victories for each character.

Birds of Prey: Perfect Pitch coverThere are two main storylines in Perfect Pitch. In the first, which lasts from #87-90, Oracle and the Birds of Prey follow through with Huntress’s plan to infiltrate and neuter the Gotham mobs while Calculator tries to discover Oracle’s identity. In the second, lasting from #92-5, the Birds of Prey — now counting Lady Shiva as a member — tries to keep Matthew Thorne, the Crime Doctor, and his daughter safe as he tries to defect to the side of angels.

The first arc sets up the Calculator as a nemesis for Oracle. This is fitting; they fulfill the same roles, although Oracle gives information and computer hacking to the heroes (primarily Bat-Family) and Calculator, for a fee, to the villains. I appreciate Simone keeping the heroes occupied with a previous plot involving the Gotham mobs while Calculator is making his move; it gives Calculator some credit, being able to put his pieces in place without the heroes knowing what’s coming. Of course, his pieces aren’t as good as Oracle’s, but that’s to be expected. Oracle’s new, sunnier disposition and Black Canary’s banter with Green Arrow are a pleasure, and Oracle letting her father know about her work is a good decision for the character.

Two big guest stars loom over this arc: Batman and Deathstroke. Batman is used well, glowering disapprovingly at Oracle and Huntress and generally acting like a holier-than-thou jackhole. Which is fine, as Batman, even at his most heroic, can sometimes come off that way. On the other hand, Deathstroke seems weakened by disinterest, delaying and talking when he could have had his opponents at his mercy. He never really seems interested in fighting, as if fighting or the opponents are not worth his time. His entire appearance, after a menacing opening sniper shot he doesn’t ending up taking, consists of him telling his adversaries to give up, with occasional punches used as punctuation.

The second arc makes good use of DC’s post Infinite Crisis “one year later” gimmick to have Black Canary and assassin Lady Shiva switch places — Lady Shiva becomes a member of the Birds of Prey, while Canary undergoes the training that made Sandra Wu-San into the deadliest assassin in the world. Shiva as the “Jade Canary” is amusing and vicious. She refuses to take the mental illness of the Ventriloquist seriously and has an unreasonable antipathy toward dolls; she attacks villains without pity or regard for their long-term well-being — or their competence level, really.

Black Canary’s training is less successful as a sequence; it is necessarily truncated, as it’s shown in occurring in the same time span as the rush to save the Crime Doctor. In the end, there are only three sequences in the training regimen, so it is difficult to show much development or how hard the long-term conditioning would be. The final sequence, with Canary battling a warlord’s entire army, is intellectually an impressive feat, but it’s hard to judge how much her training aided her victory.

The plan to help the Crime Doctor defect in return for his library of villain’s medical files works as a vehicle for Shiva’s tenure with the Birds, although since his information is so important, I’m not sure why the organized villains don’t send more muscle to stop him. Granted, Prometheus is impressive, so it’s easy to argue the villains would consider him more than enough to take care of things. The story has a powerful ending, full of compromise and sacrifice; the exchange of students between Canary and Shiva illustrates evil can’t be averted, just diverted.

(One thing I couldn’t figure out: Why did it take a couple of issues before Simone identified who Gypsy was? She appears, the Birds accept her without identifying her, and then her name is given two issues later. It just seems a basic piece of information to reveal. A simple “You’ll be working with Gypsy” or “Hi, Gypsy!” or “Gypsy?” would have sufficed. It wasn’t a secret reveal, since there was no fanfare over the revelation. Is there something about Gypsy and secrecy I don’t understand?)

Usually, I would complain about a missing issue in the middle of a trade paperback, but the issue in question, #91, was a fill-in issue written by Jim Alexander and penciled by Brad Walker. I have nothing against these two creators — or for them, either — but a fill-in in the middle of Simone’s 50 or so issue run just before a big editorial gimmick is probably going to be as missable as an issue can be. So DC probably made the right choice here to omit #91.

I call shotgunAs I mentioned, this is the first Birds of Prey without Benes, and I couldn’t be happier. Paulo Siquiero provides the bulk of the pencils; his work is good, more than slightly reminiscent of Terry Dodson in line and style. Appropriate, considering Dodson provides the cover for the volume. On the other hand, someone should really get him a picture of what a shotgun is, as the gun he draws as the punchline of the joke on the right is more of a machine gun. Joe Bennett, who has worked on previous volumes, does part of two issues and turns in decent work, and although it’s a little too much like Benes’s work for me, it does avoid most of Benes’s cheesecake tendencies. Among the other artists, Bruce Timm provides the art for one of two stories in #86, an amusing tale well suited for his art.

This is, I think, my favorite volume of Simone’s Birds of Prey. It’s got unexpected twists, snappy dialogue, and plenty of action, and even though it might not appeal to those who aren’t into Birds of Prey (at least until they read the first four volumes of Simone’s run), it’s worth catching up for. (And yes, I know I’m quite a bit behind.)

Rating: DC logo DC logo DC logo DC logo (4 of 5)

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