Reviews of trade paperbacks of comic books (mostly Marvel), along with a few other semi-relevant comments / reviews.

14 February 2015

Jack Kirby and creator credit

Last fall, the heirs of Jack Kirby reached a settlement with Marvel Comics. The terms of the settlement haven’t been announced, at least not that I have seen; it’s probable the settlement included cash for the family and increased recognition for Kirby in the comics and other media in which his co-creations are used.

The recognition is welcome news; the threat of legal action might have been part of the reason Marvel did not include Kirby’s name in many places it should have before. (Another part of the reason — and you can decide what proportion this makes up — is Marvel being stubborn and / or stupid.) The money is also good news for Kirby’s family; Jack Kirby is no longer around to be rewarded, but his family would have benefited if he had received in life the kind of monetary recompense his reputation suggests he deserves, so it makes sense they should receive some reward now.

I have been thinking about my feelings about the case for some time now — probably too long, as the case is passing below the public’s horizon. I admit I was somewhat ambivalent to the Kirby case. I have no idea what his heirs were legally entitled to, and in truth, it seems no one else does either. Decades of copyright decisions suggest the Kirby family would have lost, but given the Supreme Court’s interest, the outcome might — might — have been different this time. I often wondered why I followed the case at all; I have no affection for Kirby’s art, and none of the heirs created anything, making the legal battle one between a corporation fighting for profits vs. a family fighting for a ghost — an imaginary person fighting for money vs. real people fighting for a former person. Neither side appealed to my emotions.

(As an aside: While I don’t care for Kirby’s art, I do respect his place in comic history, and he remains one of the premier — perhaps the premier — imaginations to have ever worked in the comics industry.)

I should be sympathetic to the creative side of any argument, but the heirs’ contention that Kirby co-created Spider-Man, even though the evidence of this is thin at best and evanescent at worst, distressed me. Building the case for Kirby’s greatness shouldn’t mean diluting the credit given to others. Worse, it was Steve Ditko’s creation they tried to horn in on, and Ditko’s legacy is already dimmed by the shadow Kirby cast on Marvel’s Silver Age. I understand this contention was a bargaining chip; when you set out your demands, you always stake out ground as far forward as you can so you can give up some ground and still get what you want. Still, it rankled.

But this did make me wonder if too much stock is placed in the original creators and too little in subsequent creators. We moan and complain when Kirby isn’t acknowledged as a co-creator of certain characters, but when X-Men 2 broadly (but recognizably) adapted parts of Chris Claremont and Brent Anderson’s God Loves, Man Kills and Barry Windsor-Smith’s Weapon X stories, we let that go by. It is enough if Kirby and Stan Lee are recognized as creators of the X-Men. But which comic creators had a greater effect on that movie? I would argue the Claremont, Anderson, and Windsor-Smith did far more to make X-Men 2 the outstanding movie it was than the men who created the X-Men and wrote the title for about two years.

Or to take an example entirely within the realms of comics, we can look at Iron Man. Iron Man was officially created by Kirby, Lee, Larry Lieber (who wrote Iron Man’s first appearance, Tales of Suspense #39), and Don Heck (who drew ToS #39). Lee claimed to have come up with the idea — he always claimed that, even when it might not be true — and according to Heck, Kirby designed the Iron Man armor, while Heck created the look of the other characters, including Tony Stark and Pepper Potts. But the original bulbous Iron Man armor was quickly done away with, and the more streamlined red-and-yellow armor we associate with Iron Man was designed by Ditko in ToS #48. So what did Kirby contribute that made a meaningful impact on the character? Little to none in the art department, it appears, but Ditko’s iconic design doesn’t get any consistent acknowledgement.

Of course, it’s possible Kirby contributed to the idea of Iron Man in the early stages; Kirby’s supporters often point out Lee’s bolts of inspiration were rarely as purely Lee’s as Lee claimed. Also, Kirby isn’t around to say what he did or didn’t do. Given that Kirby was a great idea man, I wouldn’t be surprised if some of his thoughts were incorporated into Iron Man’s origin.

But that brings me back to what I was wondering before. We remember his long run on Fantastic Four (more than 100 issues) and, but Kirby didn’t stick around some of the Silver Age titles he created for very long: only six issues on Hulk, three of the first five issues on Iron Man, seventeen issues on X-Men. Seventeen issues isn’t nothing, but it’s important to note that X-Men was, until the late ‘70s, the biggest failure of Marvel’s Silver Age explosion. The title was cancelled in 1970 and turned into a bi-monthly reprint title until 1975, when Chris Claremont and a long string of talented artists made it into Marvel’s #1 title. How much credit — not in the sense of “created by” but in the sense of making something a success — do Lee and Kirby deserve for pursuing an idea for seventeen issues (21 for Lee) that the market essentially rejected?

Lee and Kirby deserve some credit, yes. But the person who should get the largest thank you at the end of an X-Men movie is Chris Claremont. Even if he didn’t create most of the characters, he’s the person who made many of them — Wolverine, Magneto, Storm — interesting. Without him and his co-creators, no one would want to watch an X-Men movie, let alone five of them.

This brings me to an idea I considered for some time. Since the versions of these characters that are best known are the movie versions, I thought about looking at who created what in the movies. At one point, I thought about trying to find the creator who was most valuable in the sense of box office receipts, but that would involve some arcane breakdowns of credit — what percentage of credit should be given to Wolverine for the X-Men movies’ success vs. Mystique or Magneto? — that was unprofitable.

(Besides, the answer for the entire Marvel Cinematic Universe would almost certainly be Stan Lee.)

Without Jack Kirby, it is somewhere between possible and likely that Marvel wouldn’t have survived the early ‘60s. The characters we know would be greatly different or wouldn’t exist at all. But it’s been 45 years since Kirby left Marvel the first time, which means dozens of other creators have altered, edited, and recreated what the characters and concepts he created. His influence can still be seen in Marvel’s output, both on page and screen, and some of what they publish hasn’t changed much since Kirby put aside his pens.

One of the greatest literary talents of the early 20th century was Thomas Wolfe, who wrote sprawling novels with beautiful prose. I mean really sprawling — the original manuscript of his first novel was more than 1,100. His editor, Maxwell Perkins, cut Look Homeward, Angel considerably and helped make it a success. Does it harm Wolfe’s literary reputation to acknowledge that Perkins’s considerable work made Wolfe’s better? And if acknowledging that sort of collaboration improved a novel, supposedly a solitary effort, how does acknowledging the contributions of others harm the original creators in comics, which often relies on collaboration?

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31 May 2011

Essential Sub-Mariner, v. 1

Collects: Tales to Astonish (Namor stories only) #70-101, Daredevil #7, Tales of Suspense #80, Iron Man & Sub-Mariner (Namor story only) #1, and Sub-Mariner #1 (1965-8)

Released: September 2009 (Marvel)

Format: 504 pages / black and white / $19.99 / ISBN: 9780785130758

What is this?: Prince Namor deals with love and challenges to his oft-neglected throne. Imperious Rex!

The culprits: Writers Stan Lee, Roy Thomas, and others and artists Gene Colan, Bill Everett, and others

I picked up Essential Sub-Mariner, v. 1 because I had a big old Namor-shaped hole in the middle of the heart of my Silver Age library, and I was excited to fill it. Turns out, I would have been better off having open-Silver Age surgery.

Namor the Sub-Mariner, prince of Atlantis, is not a Silver Age creation of Stan Lee and his talented group of co-creators; Namor was created in the Golden Age, back in 1939 by Bill Everett. Lee, never one to let a good idea go fallow, picked up Namor in Fantastic Four #4 (not reprinted here) and plopped him into the new Marvel Universe as a major player, giving him his own kingdom (Atlantis) and an unrequited romance with Sue Storm. Both Namor’s desires to conquer the surface world and / or bed Sue Storm were both pushed to the side after a few years, about the time Namor got his own feature in Tales to Astonish.

Essential Namor, v. 1 coverWhat Essential Sub-Mariner collects is the Namor stories from Tales to Astonish; the title had formerly been an anthology series and had been converted, like Strange Tales and Tales of Suspense, into superhero comics featuring two different heroes in their own tales. Namor shared Astonish with another headstrong brute, the Hulk, but the two never met in the title they cohabited. If they had, they would have made Tales to Astonish the most redundant title of redundancy.

Hulk and Namor are surprisingly similar characters. Namor might not be a green, gamma-irradiated brute, but he is a hot-headed thug whose answer to most problems of statecraft is to punch something. This is not a problem — Sir Punch-a-Lot is a character note that a lot of superheroes have carried off gracefully — but it doesn’t do a lot of favors to the character either, since it doesn’t set him apart from the pack.

What is interesting and unique about Namor? The Atlantean setting is the only unique part of Namor stories, although he shares the weight-of-leadership character note with Black Panther. To me, the latter is the more interesting, as “Atlantean” is generally portrayed as “fighting sharks and submarine monsters,” and Namor also has the burden of being a half-blood prince. He is half human, half Atlantean, and it would be understandable if many of his subjects found a prince of “impure” blood unacceptable.

But that’s not goes on Sub-Mariner; instead, Namor is nominally the ruler of Atlantis, while he spends almost as much time on dry land as he does in Atlantis. He is overthrown by Warlord Krang and Byrrah; he is challenged by the barbarian leader Attuma. He turns into a tyrant on one of the occasions he is returned to the throne. Does he have to politick? Do the people have any say about who rules them? (Well, they do when Byrrah takes over, and Namor’s lack of empathy with his people is brought out.) But mostly Atlantis is a waterlogged Banana Republic, with revolutions and counter-revolutions happening almost daily. It’s almost enough to make one’s head spin.

One gets the feeling that Lee is plotting by the seat of his pants and not doing as well as he usually did. The twelve-page stories don’t help, but the stories switch between multi-part stories (as in Namor’s pursuit of Krang and his estranged love, Dorma) and throwaway stories — insults from the surface world, another challenger for his kingdom, etc. Without a prolonged emphasis on what makes Namor different, it all runs together. Roy Thomas’s attempt to build some interest in Namor by exploring his origin, which serves as a cliffhanger for the book, isn’t enough to to hook me. (So to speak.)

The art is an interesting mix, although none of them get across the underwater element of Atlantis very well. Bill Everett, who created Namor in the Golden Age, drew several issues, and his art, although updated, resembles comics from World War II more than those of his younger colleagues. An issue or two from Jack Kirby, king of the Silver Age (and, to some, all comics), shows a contemporary look for the prince of Atlantis. About half the issues are drawn by Gene Colan, though, and that’s a welcome sight. Colan isn’t the artist he would be later in his career when he drew Daredevil and Tomb of Dracula with such a shadowy flair, but he’s very good, and and his work here is a harbinger of the Bronze Age to come. Whether it’s right for Namor is another question, but by the end of Essential Sub-Mariner, it’s certainly very pretty to look at.

The timing of the Essential Sub-Mariner’s release is almost assuredly a sign it is regarded by Marvel as a book for completists. While the almost all the other prominent Silver Age titles (with the exception of Nick Fury, Agent of SHIELD and Howling Commandos have at least one volume out and usually many more, Namor is bringing up the rear — trailing behind the Human Torch and Ant-Man, for Heaven’s sake. The forgettable contents of Essential Sub-Mariner do nothing to dispel that impression.

Rating: Marvel symbol Half Marvel symbol (1.5 of 5)

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13 February 2009

Essential Silver Surfer, v. 1

Collects: Silver Surfer (v. 1) #1-18, back up from Fantastic Four Annual #5 (1967-70)

Released: 1998 (Marvel)

Format: 528 pages / black and white / $16.99 / ISBN: 9780785120087

What is this?: After Galactus imprisons him on Earth, the Silver Surfer tries to escape to get home to his love.

The culprits: Writer Stan Lee and pencilers John Buscema and Jack Kirby

I’ve never found the Silver Surfer all that interesting.

Noble? Yes. Powerful? One of the heavyweight heroes of the Marvel Universe (and Heroclix). But he has the personality of a head of cauliflower. He started his existence as a plot device, and he hasn’t advanced much since then.

Essential Silver Surfer, v. 1, does not do much to change my opinion of the Sentinel of the Skyways.

Essential Silver Surfer, v. 1 coverThe Surfer was a personal favorite of co-creators Stan Lee and Jack Kirby, with Stan jealously guarding the Surfer. When he finally relented and decided to have a Surfer ongoing series, he pulled rank and wrote the series himself, assigning John Buscema penciling duties. Kirby was, understandably, a little miffed. This is very nearly the last interesting thing to happen with Silver Surfer, v. 1.

Lee used Silver Surfer as his platform for social idealism, and like most soapboxes, it is inherently uninteresting. Stupidity and silly misunderstandings abound, and the Surfer is repeatedly used as a pawn. The plots are simple and formulaic. There is a lot of bizarre pairings in this volume — the Silver Surfer vs. Mephisto (essentially the Devil), vs. the Flying Dutchman, vs. the most recent Baron Frankenstein, vs. an incompetent witches’ coven. But instead of being examples of those moments readers smile and think, “Only in comics!” these are dull confrontations of cardboard villains (except Mephisto) with elaborate costuming.

It is entirely possible, I think, to sum up a Silver Surfer plot by using the following, mixed and matched as necessary:

    *SPUMMM!* The Silver Surfer hits an invisible space wall
  1. I must escape Earth!
  2. I must see my true love, Shalla Bal!
  3. When will you humans give up your violence?
  4. I must help the humans! (Usually immediately after the preceding line.)
  5. I won’t give up my soul, Mephisto!
  6. *smack!* (This is the sound of the Silver Surfer colliding with Galactus’s invisible barrier, which keeps him from leaving Earth.)
You may think I’m joking about that last one, but the Surfer, time and again, in ignorance and in frustration, literally beats his head against that barrier. If you had a dollar for every time it happens in this book, you could probably pick up the Essential Silver Surfer for free. I had to pay a bit more for it, but not much more.

On the positive side, the book does feature the creation of Mephisto, who is at least an interesting enemy for the Surfer — the Devil vs. alien was probably an original pairing at the time. I’d be lying if the Surfer doesn’t grow as a character; his naiveté is completely worn away by the end of the book, although that doesn’t mean he can’t be fooled for plot purposes. I also admire Buscema’s beautiful art, smooth and sleek while suggesting the immense power at the same time. He can also capture the absurdity of the Surfer’s attempts to blend in with human society.

Kirby arrives the issue before cancellation to ugly everybody up. I’ve never been a fan of Kirby’s art, and compared to Buscema’s work, his Surfer (and everyone else) looks squat and homely. The true shame is that Kirby, one of the few people who could match Lee for imagination, would have been a perfect fit as writer — if there is one thing you could never call Kirby, it’s boring. (Or formulaic, although that’s a second thing you couldn’t call him.) Kirby left for DC soon after his work on Silver Surfer #18, where he created the Fourth World.

Essential Silver Surfer ranges from the boring to the absurd, and even the absurd doesn’t provoke laughter — or any reaction at all, really. The first five issues, which are all double sized, are nearly impossible to choke down. It gets easier after that, but Essential Silver Surfer never gets better than bland.

Rating: Silver Surfer head (1 of 5)

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16 January 2009

Spider-Man Visionaries: Kurt Busiek, v. 1

Collects: Untold Tales of Spider-Man #1-8 (1995-6)

Released: August 2006 (Marvel)

Format: 176 pages / color / $19.99 / ISBN: 9780785122043

What is this?: A collection of Spider-Man stories told in the ’90s but fitting into his early days.

The culprits: Writer Kurt Busiek and artist Pat Olliffe.

With certain writers, you know what you’re going to get. Alan Moore is going to give you stories with nearly impenetrable depth, many literary allusions, and bits of magic. With Grant Morrison, you’re going to get new versions of Silver Age stories that seem like they were originally read by a 9-year-old on LSD and were written by a 40-year-old on peyote. J. Michael Straczynski writes stories that … well, I don’t know actually, but it might come out a little late. Joss Whedon writes stories with sharp, cutting-edge dialogue that come out much, much later than Straczynski’s stories.

Kurt Busiek writes straight superhero stories. Some of them have disarmingly retro feel — well, all of them do now, because Busiek don’t do decompression. But they are often the kind of stories that would fit in with the ‘80s or even earlier, and critics often say they are excellent — not as nostalgia pieces but in their own right.

Spider-Man Visionaries: Kurt Busiek, v. 1 coverSpider-Man Visionaries: Kurt Busiek, v. 1 comes near the beginning of Busiek’s career. The stories in Visionaries are from Untold Tales of Spider-Man, a title that filled in the gaps between Spider-Man’s early adventures in the ‘60s. Usually, I dislike retcon series and stories, because they can’t tell any stories that change the status quo. But early Spider-Man — and probably all of Marvel’s Silver Age, for that matter — is a better fit. Stan Lee and Steve Ditko told the original stories with relatively broad strokes, allowing Busiek the opportunity to fill in some detail work. And if you can write a good Spider-Man story, it doesn’t have to be of earthshattering import; it just has to be entertaining.

There’s no worries there. Busiek has a firm grasp on both Spider-Man and the era. His Peter Parker is neurotic, simultaneously shunning and desiring acceptance from his classmates, learning to date for the first time with the confidence his new powers have given him, and fretting over money and Aunt May. The stories are fun, although his new villains aren’t all that interesting. (Which isn’t a problem; if they were supposed to appear for the first time at the beginning of Spider-Man’s career and haven’t been since, they have to lack something.) Two stories stick out for me: Spider-Man and the Human Torch teaming up to unravel the Wizard’s riddles and capturing him (#6) and Harry Osborne dealing with Spider-Man, the Enforcers, and his father’s deteriorating mental state (#8).

As I mentioned in the review for Last Hero Standing, I like Pat Olliffe’s work. It’s easy to see why someone could see his work on Untold Tales and think of him for the retro-styled tales of Spider-Girl and other retro-feeling tales. His Spider-Man and Peter Parker aren’t swipes of Ditko, but they do echo the first Spider-Man artist’s work, especially with the underarm webs on Spider-Man’s costume and giant glasses on Peter. The storytelling is simple and at times elegant, with little flash but with plenty of style. Shifting inkers don’t help his cause but aren’t a major source of concern.

If I were a quibbler, I’d note most of Busiek’s contributions to the Spider-Man canon have disappeared without a trace, and I don’t care about Sally Avril and Jason Ionello, his additions to Peter’s high school. But that’s not fair; it would have been extremely difficult for anything in this short-lived, set-in-the-past series to stick. It’s more useful to concentrate on Busiek and Olliffe’s work in bringing out a series of simple, worthwhile stories with a supporting cast at a time when such stories were in short supply.

Rating: Spider-Man symbol Spider-Man symbol Spider-Man symbol Spider-Man symbol (3.5 of 5)

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12 October 2006

Essential Captain America, v. 1

Collects: Tales of Suspense #59-99 (covers and Captain America stories only), Captain America #100-2 (1964-8)

Released: 2000? (Marvel)

Format: pages / black and white / $16.99 ($14.95 when originally released) / ISBN: 0785107401

The Essential Captain America, v. 1, was not a book I was particularly looking for. Captain America’s never been one of my favorite characters, and in this volume, Cap is mainly relegated to the back-up stories (he rarely got the cover) of the magazine he shared with Iron Man, Tales of Suspense. But I got a good deal on the book, and well, Captain America is one of the foundations of the Marvel Universe, no matter what my feelings are. So …

Essential Captain America I cover There’s a lot of action here, with Captain America plowing through dozens of peons per page. But when it comes down to it, he always ends up defeating a Nazi with his mind rather than brawn; the Nazi, usually the Red Skull, always seems to die. Strangely, the Skull is awfully honorable for a genocidal maniac, and he doesn’t realize a bullet to Cap’s skull would solve all his problems. That would end the stories of course, and writer / editor / delegator Stan Lee knows how to keep things going, even if he can’t always get them to make sense.

(Of course, the Red Skull’s horribly convoluted plans suggest a man who is a complete stranger to linear thinking; at one point, he trades almost destroying New York for 24 hours of humiliating Captain America and an atomic submarine. Atomic submarines are neat and all, and heaven knows grinding the untermensch’s nose into the ground is rewarding. But given that he could have also gone on to destroy cities other than New York if he hadn’t made the deal, it seems like a bad trade.)

These tales of Captain America haven’t aged very well. Some of the early issues of Tales of Suspense feature Captain America and Bucky in World War II; although fans of Invaders wouldn’t agree, these just as entertaining as the more modern adventures. Of course, Cap goes through most of his career fighting Nazi plots, so even in the ‘60s, he was battling anachronisms. This doesn’t help his relevancy – isn’t it strange the living embodiment of America in the Marvel Universe doesn’t fight many Cold War villains during the Cold War? – but that’s more of a complaint about the character than Essential Captain America.

The best issues involve Captain American battling AIM, who man not have the best costumes but make for reat opponents. An orgainztion of super scientists, they create all kind of supergadgets – the Cosmic Cube, the Super Adaptoid, MODOK – and like most fictional scientists, they can control their creations no more than a baby can control its bowels. Captain America gets to act like a super spy fighting AIM, allowing him to team up with Agent 13.

Ah, Agent 13, the woman who passes for Cap’s personal life. Now, dealing with 10 page action shorts doesn’t allow much room to build on Cap’s alter ego, but it was done for some other characters (Iron Man, Dr. Strange, Human Torch). But Cap is limited to chastely longing for Agent 13, their obligations to “duty” keeping them from having a relationship.

Art is provided by Jack Kirby, which is a sore point for me. Kirby is an innovator, a trailblazer, a man with a superabundance of imagination, a man who is hailed as “King,” to whom obeisance must be given. However, I don’t hink his work has aged well. For instance, his characters are ugly. That’s all there is to it; they range from homely to hideous, but there’s not a good looker in the bunch. For some reason, his superheroes look like they’re wearing partially filled adult diapers beneath their uniforms. In Essential Captain America I, his much vaunted dynamic art usually translates into people flying through the air with their legs spread. On the other hand, Gil Kane’s art seems plain after Kirby’s. (On a side note, why does Stan nickname Gil “Sugar Lips” in some of the credits? A pun on the last name? Personal experience?)

My position on Kirby is considered heretical; if you enjoy Kirby, add a point or two to the rating. I don’t understand it, but there are probably a lot of artists I like that are awful.7 And I have to admit, any man who can create the visual for MODOK deserves some sort of honors.

I would like to say I was pleasantly surprised by this book, but I wasn’t — I wasn’t surprised at all. Essential Captain America, v. 1, is what it is: Captain America beating the crap out of flunkies and henchmen so he can fight some Nazis. There’s a place for that in comics, even today, I think; but it’s not a place I enjoy visiting. If you’re only here for the Kirby, though, you’ll enjoy this much more than I did.

Rating: Captain America’s shield Captain America’s shield (2 of 5)

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05 September 2006

Essential Savage She-Hulk, v. 1

Collects: Savage She-Hulk #1-25 (1980-2)

Released: June 2006 (Marvel)

Format: 552 pages / black and white / $16.99 / ISBN: 0785123350

In the annals of Marvel, She-Hulk seems underappreciated. For a character who has been both an Avenger and a member of the Fantastic Four as well as having four solo series, rarely does anyone talk about the character. Sure, the second series, by John Byrne, is remember for being a humor series that broth the fourth wall and not much else, despite running X issues. The third and fourth series, written by Dan Slott are critically acclaimed but low sellers. And I don’t think I’ve ever heard anyone talk about the first series, Savage She-Hulk.

Well, there’s a reason for that.

All 25 issues of Savage She-Hulk are collected in the Essential Savage She-Hulk, v. 1, which should satisfy anyone’s curiosity about the series. She-Hulk was created by Stan Lee and John Buscema, making her one of Lee’s last creations at Marvel.6 After the first issue, David Anthony Kraft and Mike Vosburg took over. Both do a workmanlike job, but there’s just no spark or life in the book.

The character of She-Hulk has several problems. A female derivative of an already established male character, She-Hulk was created for trademark protection — that is, to head off someone else using the name. She-Hulk reuses the Hulk’s schtick (savage persona hidden in shy personality) without the extreme violence, conflict, or scope of the Hulk. The latter is one of the biggest disappointments to me; I always like the Hulk’s aimless wandering, as if no place was big enough to hold him except the Earth itself, and that only barely. She-Hulk is tied to LA like Philip Marlowe.

The Essential Savage She-Hulk also lacks decent villains. The highs profile villain — actual villain, not just sparring partner — is Gemini, a member of the Zodiac. There are plenty of guest stars — Iron Man, Man Wolf, Man-Thing, Hellcat, Morbius, and Bruce Banner — but there are no threats the reader of the early ‘80s would deem credible (or anyone the modern reader would deem credible either). The back cover mentions that She-Hulk encounters Man Wolf, Man-Thing, and the Man-Elephant — and those are highlights. The villains aren’t even goofy enough to be endearing; Man-Elephant, for example, is just a guy who thinks elephant shaped armor (with weapons) is a reasonable idea to fight crime, but when he’s told his actions are irresponsible vigilantism, he agrees and quits wearing the armor.

She-Hulk’s main opponents are the Mob, which makes a lot of sense for She-Hulk’s altar ego, Jen Walters, but not so much for She-Hulk herself. She smashes whatever morons get in her way, and the bosses often try stupid super-science to stop her. They fail. What they really need is a better hiding place, not Iron Man’s castoff armor. She-Hulk’s lack of credible rogue’s gallery is used for laughs in the second issue of Slott’s She-Hulk series: when pressed for the names of those who would hurt her in her human form, She-Hulk comes up with Man-Elephant, Ultima, and Titania (twice).

The supporting cast is dull, dreadfully dull. Jen engages in the most tepid love triangle in Marvel’s history, with Jen between a Man-Thing castoff (loser Richard Rory) and the med student next door (“Zapper” Ridge). Neither has much of a personality. For some reason, Jen prefers Rory, while She-Hulk’s likes to jump Zapper’s bones. But Zapper has a Magnum moustache and an impressive ‘fro, so he gets the girl in the end.

Jen’s dad, LA County Sheriff Morris Walters, is a jerk; he won’t talk to his daughter about a bounced check, deciding to disown her instead. When her defense of Michael Morbius (“the Living Vampire”) leads to his conviction on involuntary manslaughter charges instead of first-degree murder, he acts as if Jen killed Morbius’s victims himself, saying he wishes she’d never have been born. Rounding off the cast is male chauvinist DA “Buck” Buckowsky, who eggs on the woman’s libber and generally is an ass.

There are altogether too many cheesecake shots of the She-Hulk. Whenever Jen transforms into She-Hulk, her dress is strategically torn in order to titillate; that’s artistic license, sure, but it’s always torn in the same way. I’m not saying Vosburg has an Amazon fetish, since Buscema drew the first issue and give the heroine a cheesecake design and a few “sexy” poses. But there are entirely too many panels where a green-skinned giant is meant to be an object of desire. I can’t decide whether the effect is better or worse in black and white.

This book is just below mediocre, but it isn’t bad enough to excite exceptional interest (like Street Poet Ray).

Rating: (1.5 of 5)

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