Reviews of trade paperbacks of comic books (mostly Marvel), along with a few other semi-relevant comments / reviews.

14 August 2015

Captain America: Castaway in Dimension Z, Book 1

Collects: Captain America v. 8 #1-5 (2013)

Released: June 2013 (Marvel)

Format: 136 pages / color / $24.99 (hardcover) / ISBN: 9780785168263

What is this?: In Dimension Z, which is ruled by Arnim Zola, Captain America fights Zola’s mutates and raises Zola’s infant son.

The culprits: Writer Rick Remender and penciler John Romita Jr.


I’ve never read much by writer Rick Remender before. Unfortunately, reading Captain America: Castaway in Dimension Z, Book 1, didn’t encourage me to read anything else by him.

In Castaway, Captain America is snatched away from Earth on a magic subway car and brought to Dimension Z. There, Arnim Zola, a villain who engages in genetic modification of humanoids, implants a television with Zola’s face into Captain America’s chest and steals his blood to give Zola’s kids the Super Soldier serum. Captain America escapes, of course, and as he runs, he kidnaps Zola’s infant son, whom he names Ian after his grandfather.

Captain America: Castaway in Dimension Z, Book 1 coverRemender tries to cram too much into this arc. The emotional component of the story is Captain America raising Ian as his son and inculcating him with Captain America’s values while remembering his own difficult youth. Meanwhile, Captain America is dealing with the television infection and effecting regime change among the locals. Remender also tries to sell Zola’s plan, which is raising superchildren of his own while dabbling in horror science, as something we should be concerned about. Remender also has the difficulty of making Dimension Z anything other than a generic otherdimensional world.

Setting the story in Dimension Z is a mistake, I think. Dimension Z is uninteresting, in and of itself, a tortured landscape that doesn’t distinguish itself from other tortured landscapes. (A few indigenous lifeforms liven up events, but they account for only a few pages.) Twelve years pass in Dimension Z, which is a bit of a cheat; it’s easy to say more than a decade passes, but little seems to change. Having Captain America fight for Dimension Z lowers the stakes considerably, since readers don’t care about it or its inhabitants or whether Zola conquers it. What happens in Dimension Z doesn’t matter to Earth, and Zola has conquered almost all of the dimension any way. Captain America isn’t going to stop the conquest or lead a revolution.

I can honestly say the first few throwaway pages, in which Captain America defeats the Green Skull, an ecological terrorist, in San Francisco, interested me far more than anything that followed it.

In an editorial that ran in place of the letter column in #1, reprinted in this volume, Remender traces the origins of his attraction to Zola. It shows; every scene with Zola raised my interest levels to detectable levels. Zola’s villainous patter, whether it’s about the qualities of revenge or his lack of bio-ethics, has a bit more verve than the platitudes about hope mumbled by Captain America amidst the hellscape that is Dimension Z.

Captain America, in an unfamiliar landscape and surrounded by unrecognizable life forms, will of course act like Captain America. He will stand up for the little guy, make the moral choices, and help against dictators. When a race of humanoids called the Phrox take him in, he incites his host into standing up to the tribe’s leader, calling him a tyrant. The tyrant kills Captain America’s host, causing Cap to pummel and exile the tyrant. Thankfully, the next eleven years pass uneventfully, because what possible complications could overthrowing a dictator-for-life cause for a community? None that I could think of.

On the other hand, Captain America lacks intelligence or foresight; he tolerates his Zola infection for more than a decade, but as a dramatic moment at the end of the book, he just cuts it out without little difficulty and no consequences. Why didn’t he do that a few issues before? He claims to Ian that the infection has been trying to take over his consciousness, but we see little evidence of this. Perhaps he just wasn’t annoyed with it enough yet. Eleven years of the thing, sure, but twelve ...? Not a moment more!

Ian fights a Captain of Zolandia.The art is provided by John Romita, Jr.. I am not a fan of Romita; his faces used to have lines in them where few human faces have lines in them. That’s not relevant here, though some of his panels are difficult to parse …

Romita is asked to draw a lot of monsters, which make up Zola’s army and the Phrox. Most of them seem like generic blocky humanoids, unremarkable enough that at times I was unable to tell which were friendly and which weren’t. Only the Captains of Zolandia, monochrome mockeries of Captain America, stand out, and they appear in only a few panels. (They stand out not only visually; the battle cry of three of the Captains is, “War!” “Injustice!” “And slavery for all!”)

The reliance on these monstrous humanoids is a problem, though. The mutates and Captains of Zolandia (modified mutates, probably) serve Zola; presumably they were warped by Zola from the genetic stock of the Phrox or a similar race. Unfortunately, both are so alien it is difficult to be truly horrified at what the mutates have become. The mutates behavior is evil, of course, but that would have happened if Zola had merely stolen Phrox children and raised them as his army. The mutates’ and Captains’ appearance don’t have the visual impact of the flashback panel in which Zola’s servant has been combined with a Doberman; the woman’s humanity gives the reader something to understand, be horrified about and empathize with. The Phrox and mutates … well, they’re both weird. Who’s to say which is weirder?

Jet Zola makes her dramatic entrance.Romita also seems to have trouble drawing children, but he’s a successful artist who has most likely seen a child. I don’t often give artists enough credit for what they are trying to do, so I have to ask myself what Romita is hoping to accomplish. Why does Ian appear to be about 5 or 7 a year after Captain America stole the infant? Probably the wastelands Ian was raised in toughened the child. In that case, though, why does Ian appear to be about 12 or 13 eleven years after that? I’m baffled. When Captain America takes Ian, his sister, Jet, seems to be 5 or fewer years old; twelve years later, she’s given a straps-and-bikini costume … She’s pretty young. Try not to sexualize her, John.

Flashback of young Steve Rogers and a young girl.Ian has a huge noggin, as do all the Depression-era children in Captain America’s flashbacks. Is Romita trying to say that despite their tiny bodies, they have to take on adult responsibilities? Unlikely, given that even the ones without obvious burdens are macrocephalic. Some sort of distorting lens of memory? But there should be more distortions if that were true. Are those giant craniums full of dreams for the future? It’s the Depression, so that’s unlikely. Are there contaminants in New York City, causing massive structural defects in its youth? That’s as likely — more likely — than anything else, but it’s not germane to the story.

The Castaway in Dimension Z storyline doesn’t end here. It’s continued in Book 2, and it’s possible that some of the things I have complained about here pay off in that book. But if Remender hadn’t tried to fit so much into Book 1, we wouldn’t have to wait.

Rating: Avengers symbol  symbol (1.5 of 5)

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23 August 2013

Spider-Man: The Next Chapter, v. 3

Collects: Amazing Spider-Man v. 2 #13-9, Peter Parker: Spider-Man v. 2 #13-9, Spider-Woman v. 3 #9, and Amazing Spider-Man Annual 2000 (2000)

Released: August 2012 (Marvel)

Format: 400 pages / color / $39.99 / ISBN: 9780785159773

What is this?: Spider-Man loses everything — everything — so he can return to the status quo.

The culprits: Writer Howard Mackie, writer / artist John Byrne, and artists John Romita Jr., Graham Nolan, and others


This is how bad the Clone Saga and its aftermath were: about two years after the Clone Saga ended, Marvel decided the solution to the relative disinterest in Spider-Man was to chop the number of Spider-titles in half, relaunch the survivors (Amazing Spider-Man and Peter Parker: Spider-Man, volumes two), and have Howard Mackie write both.

To the modern reader, safely more than a decade away from that decision, having Howard Mackie writing two Spider-Man books seems insane, as incomprehensible as AOL buying Time-Warner or the Internet bubble on Wall Street. Three years after the 1998 relaunch, Mackie was done with his Spider-Man run — and done at Marvel. His alternate-reality X-title, Mutant X, ended in June 2001, a month after Amazing #29, his final Spider-Man issue. (He was replaced on Peter Parker by Paul Jenkins with #20.) After that: nothing, unless you believe he was X, the anonymous writer of The Brotherhood, which ended in March 2002. The only work Mackie has done for Marvel in the last decade is Spider-Man: The Real Clone Saga, which retold the Clone Saga as Mackie and Tom DeFalco intended. Thank God; that was a story that was screaming to be told. Or maybe the screaming was coming from somewhere else. From me, maybe.

Spider-Man: The Next Chapter, v. 3 coverBut evidently we couldn’t see Mackie’s shortcomings back then: his shoddy characterizations, his inability to see a plot or subplot through, his frequently nonsensical plots. Mackie rose to prominence with the 1990s Ghost Rider relaunch, where the fresh take on Ghost Rider, Image-era art, and grim-and-gritty characters overrode those deficiencies. I can’t speak to the exact quality of his previous Spider-Man work, but his X-Factor run (#115-49) charged headlong into incomprehensibility before everyone agreed the best remaining idea for the title was to throw Havok, the X-Factor’s team leader, into an alternate reality and follow the alternate reality Mackie hadn’t yet messed up.

I chose to start with the third volume of The Next Chapter because I already had the single issues that made up v. 1 and 2. But the choice was serendipitous, as v. 3 begins Marvel’s second, slightly more successful attempt to roll back Spider-Man to his early ‘80s settings. The calamitous Clone Saga had taught Marvel, rightly or wrongly, that Peter could not be replaced, so Marvel tried writing Mary Jane out of the comics instead. In Amazing #13, the first issue of The Next Chapter, v. 3, the passenger jet Mary Jane is traveling on explodes in mid-air.

The decision to kill Spider-Man’s wife was both bold and crassly commercial, which is probably why it appealed to those who signed off on it. It is not so appealing in execution. However, Mackie and Amazing plotter / co-writer John Byrne choose to make Peter not believe Mary Jane is dead, and that’s more interesting than weeping and moaning. His friends see it as denial, but in Spider-Man’s world, the choice is backed by some logic. Aunt May returned from the dead, as did Norman Osborn; Gwen Stacy and the Jackal were cloned. Mary Jane’s survival was possible — and in fact, she was alive, reuniting with Peter in Amazing Spider-Man v. 2 #29, a few months after The Next Chapter, v. 3, ends.

The enjoyability of The Next Chapter, v. 3, is elevated above the material itself because it contains the entire storyline, from the violent act to Peter’s eventual acceptance. Rarely do readers get a complete story when Marvel reprints a consecutive, non-storyline based section of continuity. I doubt Marvel planned the reprints that way, but I’m glad it turned out that way — especially since everything else about the story is abysmal.

Peter claims to want Mary Jane back, but he is ineffectual in his attempts to find her. I know Spider-Man isn’t the world’s greatest detective, but he doesn’t investigate Mary Jane’s alleged death or find any clues. He doesn’t try to find any of her previous stalkers, such as Venom, who might have had a grudge. He doesn’t look into the explosion. His only real investigation into her death is following up on an anonymous tip that MJ was being held in Latveria, where her plane was bound. (Why would anyone have a modeling shoot in Latveria, of all places?) He doesn’t try to find who gave him the Latverian tip or MJ’s crooked manager, who embezzled money from his client and disappeared.

It’s almost as if the reader is supposed to think Peter knows how irrational he’s being but doesn’t want any evidence to prove it. Unfortunately, nothing in the text backs up that reading — except that when Spider-Man is haunted by the deceased Harry Osborn in Amazing Spider-Man Annual 2000, he finds Harry’s return patently ridiculous, despite Harry having been dosed with the same Goblin formula that returned Norman Osborn from the dead.

A big part of the storyline’s failure is that the plot requires us to accept whatever Mackie and Byrne dish out to keep things moving or to stop them from moving. Peter’s costume and spider-shooters are stolen after he is kicked out of a flophouse, but why doesn’t Peter take better care of his Spider-equipment? Is he an idiot? (Probably, since he could have stayed with May or one of his friends, and he has no problem accepting money from her or Robbie Robertson.) Why doesn’t he work harder to find the manager who ruined his life? Why did someone want Peter to investigate in Latveria? Why re-introduce the mystery of the fifth Green Goblin, then pointedly not resolve it? In Annual 2000, why do Scrier Jr.’s gauntlets explode when they touch? What is the point of the gratuitous Marvel: The Lost Generation crossover in Amazing #16, other than to boost one of Byrne’s more forgettable ideas? Why does Venom’s bite have such an effect on Sandman, when Sandman loses mass all the time without any consequences and Venom’s bite never was so toxic before? What could possibly be in the box the airline returns to Peter and May, which convinces them of Mary Jane’s death? The answer to all these questions is You shut up.

Even when Mackie and Byrne have good ideas, their inability to commit to the idea undermines their accomplishments. In Peter Parker #16, Spider-Man runs across a half-dozen new, off-brand villains. The interaction between the villains and Spider-Man promises some laughs, with a subplot thrown into the mix; unfortunately, in less than three pages, they are gone, and Spider-Man thinks, “I feel like I’ve stepped into a Reader’s Digest version of a bad day in the life of Spider-Man.” (In contrast, a new Rocket Racer is given a big build-up, making his ignominious and off-hand defeat worth the time spent on him.) Having someone hunt down the Sinister Six, member by member, is an interesting idea, but we never get a good reason why the culprit decides to do so, or why he interrupts his vendetta halfway through to try to court his ex-wife. The ex-wife’s despair is convincing, but not enough time is invested in her thoughts to make her final fate seem believable. Sandman’s disintegration fuels some interesting stories down the line, but Mackie and Byrne are more interested in teasing a Silver-Age villain’s death than in following up on the implications.

Strangely, part of Mackie’s problem is that he can’t let go of the past. Part of the relaunch’s remit was to quietly forget the stories leading up to it. Mackie couldn’t, of course. In v. 3, he’s still dredging up stories from v. 1 of both titles. The awful crossover with Spider-Woman is saturated by references to the Gathering of Five crossover, which immediately preceded the relaunch. (To be fair, the new Spider-Woman was empowered by the crossover, but the stupid solution to defeating the villain revolves around the Gathering of the Five.) More damning, though, is his inclusion of the fifth Green Goblin, who impersonated the villain after the Clone Saga to clear Norman Osborn’s name. That Green Goblin could have been easily forgotten, but Mackie brings him up without resolving his identity, then offs the poor sap. Peter shakes his head and goes on with his life, rather than caring. In the Annual, Mackie brings up Scrier, a Clone Saga hanger-on, and the deceased Harry Osborn.

The reason why these thoughts and stories are half-formed is to give Mackie and Byrne room to tear Peter Parker’s life down. Mary Jane and her earning power are blown up, putting Spider-Man in the poorhouse. He’s single again, earning basically nothing as a dishwasher, and he has to move in with Randy Robertson to make ends meet. Strangely, the writers and Peter refuse to wallow in the protagonist’s misery. Peter is … not cheerful, but he’s not downbeat either. Partially, that is because he refuses to believe in his wife’s death; part of it is because the stories don’t spend much time on the misery of minimum-wage labor and homelessness.

Not everything is bad. Mackie and Byrne use the supporting cast; even when the supporting characters are at their most cardboard, the writers acknowledge the amount of people who care about Peter and May, which is something other writers have trouble with. Cletus Kasady’s escape from the insane asylum without his symbiote underscores that even without Carnage, Kasady is dangerous. J. Jonah Jameson getting his hands on Peter’s Spider-equipment and stopping the Bugle’s Spider-Man vendetta is interesting, although the former isn’t original. Flash’s gloriously self-aggrandizing pep talk to Peter in Peter Parker #18 is wonderful.

Cadaverous Aunt MayMore importantly, the art is very good. John Byrne, who penciled Amazing #13-8, is not at his peak, but he is more than solid throughout. John Romita Jr.’s work on Peter Parker #14-7 and 19 is very good — and considering that I generally don’t like Romita Jr.’s work, that’s saying something. His Hulk in #14 is hulking and brutish without devolving into cartoonishness, which would have been all wrong for a serious issue about Peter dealing with Mary Jane’s absence. Klaus Janson (Annual) and Lee Weeks (PP #13) are excellent on their single issues as well, with Weeks’s realistic style being an excellent choice for an issue focusing on the depowered Carnage and Janson’s slightly dated look complementing a script that concentrates on characters from Spider-Man’s recent past. On the down side, Erik Larsen’s pencils in Amazing #19 look rushed, with May’s face looking less “old” and more “cadaverous.”

This is the end of Mackie’s stranglehold on Spider-Man. Byrne bowed out with Amazing #18, and Mackie was replaced on Peter Parker after these issues. A new era was coming, and few readers looked back on Next Chapter’s false starts with any fondness. To be fair, in v. 3, the stories (and writers) did exactly what Marvel wanted them to: reboot Peter Parker to his good old days. I don’t think anyone wanted to see it done this badly, though.

Rating: Spider-Man symbol Half Spider-Man symbol (1.5 of 5)

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25 January 2013

Spider-Man: Identity Crisis

Collects: Sensational Spider-Man #25-6, Amazing Spider-Man #432-3, Peter Parker: Spider-Man #88-9, and Spectacular Spider-Man #254-5 (1998)

Released: May 2012 (Marvel)

Format: 200 pages / color / $24.99 / ISBN: 9780785159704

What is this?: Spider-Man assumes four new identities as he tries to avoid arrest and a bounty on his head.

The culprits: Writers Todd DeZago, Howard Mackie, Tom DeFalco, and J.M. DeMatteis and artists Luke Ross, Todd Wieringo, John Romita Jr., and Joe Bennett


Spider-Man: Identity Crisis is Marvel’s follow up to Spider-Hunt — and by “follow up to,” I mean “Part 2 of,” as Identity Crisis is a continuation of the previous storyline, with an added gimmick.

As Identity Crisis begins, Spider-Man still has a $5 million bounty on his head and is still wanted for murder. To avoid arrest, he takes on four new identities: Hornet (in Sensational Spider-Man), Ricochet (in Amazing Spider-Man), Dusk (in Peter Parker: Spider-Man), and Prodigy (in Spectacular Spider-Man). To aid in the deception, Peter tries to put on different personalities for each costume, with mixed results. Prodigy and Hornet are straitlaced heroes, although Hornet is more inexperienced (and Peter’s slips quickly revealed Hornet is Spider-Man). Ricochet is the closest to the Spider-Man persona, quipping and jumping around like a 5-year-old who has mainlined Pixie Stix, but he is willing to work with criminals. Dusk, a man of mystery, is even shadier, openly consorting with the Trapster.

Spider-Man: Identity Crisis coverThe multiple-identity idea has merit. I’ve always thought Peter should have a road uniform, an identity he dons outside New York to keep people from linking his travel patterns with Spider-Man’s.68 But no matter how good the idea is, two issues per identity and two months overall isn’t enough to explore Peter’s “identity crisis,” and it was never going to last more than the two months. God forbid Peter use the Dusk or Ricochet identities to infiltrate the criminal underworld or Marvel devote one of the Spider titles to Peter donning different identities.69 In any event, Peter blows the Hornet identity and compromises the rest, and in less than a year, the costumes and identities went to new characters who starred in the short-lived Slingers.

Marvel’s inability to capitalize on the gimmick is frustrating — and no matter what writer Todd DeZago says in the included promotional material, Identity Crisis is a gimmick, as Peter never seriously considers exploring the other identities. The bounty / murder investigation plot is largely ignored, and Identity Crisis feels like two months of waiting for everything to wrap up. Spider-Man should use his new identities to avoid bounty hunters and clear his name, but mainly he uses them to tweak Osborn and go about his regular business. As Hornet, he fights the Looter and the Vulture. Ricochet goes after the Black Tarantula’s goons, Bloodscream and Roughhouse. Prodigy rescues a foreign diplomat’s daughter from Jack o’ Lantern and Conundrum, an illusionist. Only as Dusk does Peter do anything related to his current problems: protecting the life of the Trapster, the man who framed him, and trying to tape record a confession. That doesn’t work, but off panel, he convinces Trapster to admit in public what he’s done and clear Spider-Man. Ta-da! That’s heroism!

I don’t really blame the writers — DeZago in Sensational, Tom DeFalco in Amazing, Howard Mackie in Peter Parker, and J.M.DeMatteis in Spectacular — for this lack of narrative drive. Editor Ralph Macchio has to take a good deal of the blame; the books would have improved with a firmer editorial hand or steadier eye. In a minor and yet annoyingly distracting mistake, Mackie and artist John Romita Jr. show Peter accidentally donning pieces of all his different costumes in Peter Parker #91; in Amazing #435, DeFalco and Joe Bennett use essentially the same unfunny gag, mixing and matching the Spider-Man costume with his Ricochet costume. More seriously, Macchio allows each writer to advance subplots, which range from the Scriers, Alison Mongrain, and Kaine’s Grecian holiday in Amazing to Aunt Anna’s secret origins in Spectacular. The former is important to the “Gathering of Five / Final Chapter” storylines that relaunched the Spider-titles six months later, but it made the rest of the subplots irrelevant. Letting subplots continue during an event was a step forward for Marvel, which tried to minimize or excise them from the big X-crossovers of the early ‘90s.

The relaunch was a bit of a relief, though, as it made this book’s difficult continuity irrelevant. Identity Crisis reprints the issues in order of publication, but the story doesn’t make sense in that order — Spectacular #254, for instance, leads directly into #255, but it’s near impossible to order the other issues around them. The editors weren’t considering reprints at the time, but it must have been aggravating to read in 1998.

Macchio also could have mandated a consistent portrayal of Peter’s wife, Mary Jane. Identity Crisis falls between the Clone Saga, the first real salvo in the war vs. Peter and Mary Jane’s marriage, and The Next Chapter, the first time the marriage was done away with, so it’s interesting to see how Mary Jane is characterized. The portrayal varies; Mary Jane ranges from a co-conspirator in the costumed chicanery to a borderline shrew. It’s no surprise the former is more appealing. She designs the costumes (except for the Dusk outfit) and endorses the four-identity plot, but she also complains about the idea and nags her husband about his feelings of responsibility. DeZago plays her as supporting but worried when appropriate; DeFalco’s Mary Jane turns from enthusiastic to nagging on a dime; Mackie goes for nagging first, then to support; DeMatteis’s MJ is a callback to previous times, slightly resenting Peter’s duty but loving him anyway. Part of the various characterizations are because of different contexts, but DeFalco and Mackie seem convinced Mary Jane is a stumbling block for Peter to overcome. (Given what Mackie does to Mary Jane in The Next Chapter, that’s not surprising.)

A Spider-Man crossover in the ‘90s means at least four artists. Mike Wieringo’s work on Sensational is extremely pretty and expressive, easily the best in the collection. Romita’s work on Peter Parker is weak, even by my low expectations for his ‘90s work; for instance, if Norman Osborn didn’t have cornrows, he would be identical to Trapster, according to Romita. Spectacular’s Luke Ross does some nice design work with Conundrum, but he has trouble with subtle expressions (especially during Peter and Anna's talk in #257). Amazing’s Bennett turns in fine work, especially in the Buscema-ish touches on Roughhouse.

The book does have a couple of bewildering visual touches, though. Again, I think Macchio needed to step in and ask a few questions. Delilah, the Rose’s henchwoman, occasionally has a more ornate, larger font within her word balloons, and the font varies in both size and color. The dialogue stands out, but not in a good way; I have no idea what Amazing letterers Kiff Scholl and Richard Starkings are trying to communicate with the font. (Bold text or slightly larger text means a louder volume or emphasis, but this goes well beyond that.) The same goes for the Conundrum’s puzzle-shaped speech boxes in Spectacular; they are visually interesting, but what are Scholl and Starkings saying? I don’t need to be told they’re Conundrum’s dialogue, and I have no idea what a puzzle piece sounds like. The colorist on Amazing, Bob Sharen, makes an odd but Comics-Code inspired choice when the villain Bloodscream makes Delilah “bleed … through her skin!” From the colors, I’d say she bleeds milk from her eyes and A-1 Sauce from her nose.

I’m glad I read Identity Crisis. It completed Spider-Hunt, and it bridged part of a gap in Spider history I wasn’t familiar with. However, it was a stunt, and the actual story is fluff, with no long-lasting consequences or outstanding moments of characterization. Unless you’re a big Spider-fan, you should read the summaries on SpiderFan.org. Yes, DeFalco sets up plots that lead to the relaunch, but these are plots involve the Scriers and Alison Mongrain, which are better summarized than endured.

Rating: Spider-Man symbol Half Spider-Man symbol (1.5 of 5)

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28 September 2012

Spider-Man: Spider-Hunt

Collects: Amazing Spider-Man #432-3, Sensational Spider-Man #25-6, Peter Parker: Spider-Man #88-90, Spectacular Spider-Man #254-6 (1998)

Released: June 2012 (Marvel)

Format: 272 pages / color / $29.99 / ISBN: 9780785160519

What is this?: Spider-Man is hunted for a bounty after being accused of killing a man.

The culprits: Writers Howard Mackie, J.M. DeMatteis, Todd DeZago, and Tom DeFalco and artists John Romita, Jr., Joe Bennett, Tom Lyle, Todd Nauck, and Luke Ross


Spider-Man: Spider-Hunt — as well as Spider-Man: Identity Crisis — came at a strange time for Spider-Man. Between the end of the disastrous Clone Saga but before the almost / soft reboot of the Next Chapter / Chapter One, Marvel had to figure out what to do with Spider-Man. This could not have been an easy task.

For about a year, the Spider office laid low. Aunt May was dead — almost three years dead by the beginning of Spider-Hunt — but that didn’t stop anyone from plugging Mary Jane’s Aunt Anna into a similarly shaped hole. Norman Osborn was back from the dead; obviously, he became Spider-Man’s main adversary, pulling Peter’s strings in costume and at the Daily Bugle, which Osborn has bought into. And Spider-Man kept plugging along.

Spider-Man: Spider-Hunt coverSpider-Hunt was Spider-Man’s first big crossover after the Clone Saga. The idea is a good one: Osborn, at some point before Spider-Hunt begins, has put a bounty of $1 million on Spider-Man’s head, causing Spider-Man to become the target of amateur and professional bounty hunters. The police join in after Spider-Man is framed for killing a low-level street punk. To make sure Peter can’t stay off the streets, Osborn’s grandson is kidnapped by a non-Osborn Green Goblin. None of those three plots needlessly ratchet up the stakes — the bounty is a normal sort of villainous plot, the frame-up seems like something Osborn would try to increase the pressure on Spider-Man, and the kidnapping is an interesting complication. Dirtying Spider-Man’s reputation works because Osborn is trying to become the hero in their fight; he simultaneously works to salvage his own reputation, threatening Ben Urich to make Ben recant the book that accused Osborn of being the Green Goblin.

The execution of these ideas doesn’t deliver, for several reasons, ranging from the mundane to the intrinsic. Most damning is that Spider-Hunt does not contain a complete story. The bounty is issued before Spider-Hunt begins. I don’t have to see that, but some context or footnotes would be nice; from the dialogue of page #1 of the first issue, it sounds like the bounty — and the “spider hunt” — has been going on for some time. How long? I don’t know. I would rather see Osborn issuing the bounty than the second issue in Spider-Hunt, Spectacular Spider-Man #254; the issue has an awful “Spider-Man confronts his personal demons while under the control of the villain” A plot, but unfortunately it has too many important subplots to excise it from the collection.

More damningly, however, Spider-Hunt does not have a resolution for two of the three parts of the setup. The Spider-Hunt continues after the four-part “Spider-Hunt” storyline and ten-part collection ends: Little Normie is rescued by the end, but Spider-Man still has a price on his head and is still suspected of murder. Spider-Man makes almost no attempt to clear himself in Spider-Hunt, except to briefly consult with Arthur Stacy. He makes no attempt to discover who the murdered man was or to use his press contacts to find anything about the killing. Peter complains he’s “not the world’s greatest detective,” but Spider-Man usually blunders in the right direction with some convenient breaking and entering. I understand Spider-Man is being hunted, but there’s nothing preventing Peter from poking around. I understand that a murder mystery might seem a little complex, something to be avoided after the Byzantine twists of the Clone Saga, but Peter acts like an idiot in Spider-Hunt.

Presumably the murder and bounty plots will be wrapped up in Identity Crisis. The last four issues of Spider-Hunt are a trailer for Identity Crisis, with Spider-Man concealing his identity in some way or another in each issue, consulting with Prowler on new costumes, and unveiling two of the four identities he will use in Identity Crisis.

In any event, there’s not much time to wrap up these plots or any of the subplots, such as the identity of the new Green Goblin or how Punisher gets even with Norman Osborn; the subplots were mainly jettisoned by the time of the Howard Mackie-written relaunch that came later in 1998. (It’s hard to believe that many Spider-fans were optimistic about Howard Mackie writing the two surviving Spider-titles, but I remember it clearly on Usenet and the Web at the time. It took about two months for everything to turn to Spider-shit and for Mackie to forget what “simplified” and “not using past continuity” meant. But I digress.) For those of you wondering who Osborn’s successor as Green Goblin is, keep wondering; we’re meant to think it’s former Hobgoblin suspect Flash Thompson, but it’s never confirmed.

The actual Spider-Hunt is disappointing as well. Most of the people chasing Spider-Man are nitwits with guns — some high-tech guns, sure, but mostly just people who are good with guns. There are exceptions; I have a soft spot for husband-and-wife team Aura and Override, not the least because Aura has the sense to wear a wig to conceal her identity. And the three-way shootout at the end of Spider-Hunt, part 1 (Sensational Spider-Man #25), is kind of neat. But even though Joe Bennett isn’t bad, I wish a more action-adept, established artist had drawn that first double issue. (Which is odd, because in general I enjoy looking at Bennett’s clear, clean art more than John Romita, Jr.‘s grittier, faces-as-series-of-planes work.) And there should have been more of these yahoos getting in each other’s way; it happens once more in Peter Parker: Spider-Man #89 and Spectacular Spider-Man #255, but given that two of the parties are organized crime goons and Punisher, the resulting conflicts seem old hat. There should be mutants and old enemies trying for the reward, Spider Slayers and obscure characters from the past and … well, it’s $1 million. Think big. (No, bigger.)

It’s a crossover, so we get divergent art styles — not as variable as usual, though. Romita, who draws all of the Peter Parker: Spider-Man issues and Amazing Spider-Man #432, is as good as usual; I like Bennett, but his work lacks heft. Tom Lyle (Amazing Spider-Man #433) shows promise but has occasional lapses, especially in faces and women’s chestal regions. Todd Nauck’s style in Sensational Spider-Man #26 is off-putting, with occasional disturbing conceptions of human skeletal structure. Luke Ross has a steady and solid hand on Spectacular Spider-Man, but if I ever see Spider-man with his mask but no shirt again, it will be too soon.

There are moments that I really liked Spider-Hunt. Unfortunately, those moments can’t conceal that this is a half a story in many ways — lacking a payoff and lacking full commitment to hits concept. Paired with Identity Crisis, this might be a fine story, worth rescuing from a time I thought Marvel was trying to forget. Without having read Identity Crisis, though … well, my guess is that it’s skippable.

Rating: <Spider-Man symbol
Spider-Man symbol (2 of 5)

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22 June 2010

Spider-Man: He Who Smelt It

From the little-remembered ‘90s Spider-Man miniseries, Spider-Man: He Who Smelt It:

Spider-Man: He Who Smelt It

Caption 1: Ben Reilly, the Spider-clone, is considering revealing himself to Aunt May while creepily hanging around outside her Forest Hills home. But there’s something not quite right, not enough to activate his spider-sense but still there …

Caption 2: He has detected what is amiss: Old Lady Stank. Powerful, coming toward him …

Caption 3: So in the proud tradition of the newspaper Spider-Man, he flees, not willing to confront the powerful funk.

(Images penciled by John Romita, Jr., with inks by John Romita, Sr. From the backup in Spider-Man #57.)

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18 June 2010

Spider-Man: The Complete Clone Saga Epic, Book 1

Collects: Amazing Spider-Man #394, Spectacular Spider-Man #217, Spider-Man #51-3, Spider-Man Unlimited #7, Web of Spider-Man #117-9, Spider-Man: The Lost Years #1-3 (1994-5)

Released: March 2010 (Marvel)

Format: 424 pages / color / $34.99 / ISBN: 9780785144625

What is this?: Oh, the Clone Saga? You know, the ‘90s? Well, a duplicate Peter Parker, calling himself Ben Reilly, shows up.

The culprits: Many, many people, including writers Tom DeFalco, Howard Mackie, and J.M. DeMatteis and artists John Romita Jr., Steven Butler, Sal Buscema (really?), and Tom Lyle

When I first saw Spider-Man: The Complete Clone Saga Epic, Book 1 in the solicitations, I thought, “Man, what a waste — who’s going to want to buy that?” Because as everyone reading comics in the ‘90s remembers, the Clone Saga was Marvel’s biggest misstep of the decade, and that’s competing against some intensely stiff competition: Onslaught, The Crossing, Marvel’s bankruptcy. … What I’m trying to say is that the ‘90s were a crappy decade for the company, and the Clone Saga was the crap cherry on top of the crap sundae — the crap de resistance, if you will. But Marvel, always trying to put a little polish on that turd, has labeled the story both a “Saga” and an “Epic.”

So of course a few months after its release, I’m reading Book 1 of the Clone Saga. In my defense, I can say it’s a hell of a bargain after an Amazon discount — that’s a lot of story for $23 and change. Of course, it’s the quality of the story that matters.

Spider-Man: The Complete Clone Saga Epic, Book 1 coverTo be fair, the beginning of the Clone Saga was never what was at issue. Marvel has decided to tell the story in the order it takes place in the life of Spider-Man’s clone (Ben Reilly). This is an odd decision but a defensible one; rather than reading the stories as they were originally issued, Marvel is trying to tell a coherent story with the reprint.

That may be trouble later on, but for now, the backup stories telling about the clone’s awakening (from about Amazing Spider-Man #149 or so) are presented at the beginning rather than interspersed among the first real crossover of the Clone Saga. So much to the good; on the other hand, that means the Spider-Man: The Lost Years miniseries is presented next, which was written when the clone thought he was the original Peter Parker. This means there are several confusing references to Ben being the real Spider-Man when the story has him still as the clone (and that’s how he’ll end the Saga). There aren’t any footnotes or explanations, so it seems Marvel will trust everyone to stay calm and carry on.

The story begins in earnest when Peter (and Ben’s) Aunt May has a spell and has to be hospitalized. Ben rushes back to New York, the identical pair clash with each other, they find other enemies to fight. Peter has, at this point in the storyline, become a deranged ass, unhinged by the Chameleon passing a pair of robotic duplicates off as Peter’s dead parents. He calls himself “the Spider,” avoids May and Mary Jane, and generally is unpleasant and violent. (Thankfully, there’s a text page that describes all this.) It’s a great way to make Ben the sympathetic one, as Peter assumes Ben is there to replace him. But at this point these are still supposed to be Peter’s books, so making him unsympathetic is a risk — some would say stupid.

The stories themselves are unremarkable. The backups that introduce the clone, written by J.M. DeMatteis, are forgettable. The “Power and Responsibility” crossover, in which Ben made his debut, features Judas Traveller as the villain — the less said about Traveller, a ‘90s kind of villain with vague mental powers, ambiguous goals, and weird, slightly multicultural minions, the better. The whole Spider-writing staff — Terry Kavanagh, DeMatteis, Howard Mackie, and Tom DeFalco — grabs an issue each; each has done better work elsewhere (well, maybe not Mackie). The story that rounds out the collection has Ben choosing Venom as his first villain to fight, taking offense with Peter’s peace treaty with the villain. The choice is logical, and Mackie and Kavanagh establish Ben as having Peter’s moral code while putting a few new trappings on the character, but the issue is muddled with a second symbiote wandering around and a Bugle reporter trying to ride superheroes to the top of his profession.

The Lost Years miniseries is a bit of a standout, though; a younger Ben finds love in Salt Lake City, managing to eschew full-blown superheroics while still trying to do right. The story is as much about Kaine, another Spider-clone who is embittered by being an earlier, imperfect attempt at cloning; he too thinks he’s found love, only to find it being as imperfect as he is. DeMatteis manages to make parallels between the two clones without bashing the reader over the head and write a decent crime story. As DeMatteis writes in the afterword, the Lost Years setup — essentially Spider-Man stories without the Spider-Man, set around the world — seems like a gold mine of stories.

Kaine by John Romita Jr. in The Lost YearsThe Lost Years is also the winner in the art department. I’m not a big John Romita, Jr. fan, but his work for the miniseries is excellent — it is, by far, my favorite work of his post-‘80s portfolio. Credit has to be given to inker Klaus Janson and colorist Christie Steele; the pair give Romita’s art a gritty, washed-out look appropriate for a crime story set in a rainy city.

The rest of the volume mostly manages to avoid the crossover syndrome, except for “Power and Responsibility.” Still, most of it is forgettable ‘90s art. Exceptions are Sal Buscema, whose work I love dearly but is clearly miscast for this story, and Tom Lyle, who manages to give Ben a lithe and powerful Mark Bagley-esque look in his issues. On the other hand, his original design for Kaine is hideous in a very ‘90s way and in no way captures the menace that Romita gives him in The Lost Years. Liam Sharpe draws an empty-eyed series of backups, but he’s drawing unformed clones, so empty-eyed is appropriate.

Kaine by Tom Lyle in Spider-Man #53Marvel has done some very good things here. The ordering of the issues is probably the best choice, as mentioned. The text page setting up the clone’s introductory crossover is much appreciated. The book also includes numerous fragments from many Spider-titles leading up to the initial crossover in which someone is rushing to New York to see May; Marvel wisely didn’t claim the book reprinted the comics the fragments came from. The afterword from J.M. DeMatteis (reprinted from the 1996 TPB of The Lost Years) is more vital than the usual nattering of a writer or artist; this is a disaster in the making, and it’s useful for readers to get a sense of how things started to fall apart.

I had a thought, while writing this review, that wanting to read this book not out of morbid curiosity or completionism — that you sincerely have a desire to read a Spider-Man story from an era that doesn’t get reprinted much — is a mark of a real Spider-Man fan. Not necessarily a better Spider-Man fan, since “real” fans can also disdain what they are pretty sure is going to be a steaming pile of Rhino scat. But someone could put that forward as part of their Spider-Fan bona fides.

Book 1 isn’t as bad as the Clone Saga is supposed to be. (Is it really that bad? Well, Book 2 is out, Book 3 has been solicited for August, and Book 4 already has a (possibly bogus) page on Amazon. (Reading the description for that last one makes me think that one’s going to be awful — and there will still be about a year of the Clone Saga to reprint. That’s one to send shivers up your spine.) But is Book 1 compelling? As a story, no. As a ‘90s artifact? Probably. As part of the anatomy of a disaster? Oh, yes — such a lackluster start to a major event doesn’t bode well.

Rating: Spider-Man symbol Spider-Man symbol (2 of 5)

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21 May 2010

Kick-Ass (movie)

Kick A** — Kick A$$ was too racy

I know I’m the last person with an interest to see Kick-Ass — or as my ticket stub has it, “Kick A**” — but after all the good reviews, I decided to see it myself a couple of weeks ago.

I have little interest in the original comic book, which I haven’t read. I’m not a big fan of artist John Romita, Jr.’s post-‘80s work — after he started perfecting his own style — but he would have been the stronger draw for me. I have no sympathy for writer Mark Millar’s puerile (like CLiNT) cynicism and antagonism toward superheroes. If I hadn’t heard in Paul O’Brien’s comments that those tendencies were toned down, I still wouldn’t have seen the movie.

The superhero baiting is almost gone, but the cynicism is still strong. Kick-Ass (Aaron Johnson) is Dave Lizewski, a high schooler who turns to crimefighting after one too many comic books and casual muggings. His first foray turns out badly after he’s stabbed and hit by a car, but his second battle gets noticed after New Yorkers more concerned with using their phones to record the fight than call 911 post the fight on the Internet. After that, he becomes a celebrity — or, I suppose, Internet famous.

There is, of course, an OLI44 — how could there not be, with high school and superheroes in one movie? But Kick-Ass handles romance like children handle everything, with a careless abandon that doesn’t care about fragility or value. Dave’s got a crush on Katie (Lyndsy Fonseca), and in a plot twist that would make the hackiest sitcom writer blush, Dave pretends to be gay when Katie is looking for a homosexual BFF. The relationship proceeds about how you would expect, given that setup and the romantic storyline’s secondary importance.

Let’s be clear: If this movie were solely about Dave as himself and as Kick-Ass, it would be forgettable. But two other very competent heroes steal the show: Hit-Girl (Chloë Grace Moretz) and Big Daddy (Nicolas Cage). Big Daddy is an unjustly disgraced former cop, and Hit-Girl is his 11-year-old daughter. Hit-Girl and Big Daddy share a loving but disturbing bond, equal parts violence and sweetness. Big Daddy is a loving father focused on retribution for being framed by a mob boss, and Hit-Girl is a foul-mouthed prodigy of mayhem. Cage’s and Meretz’s performances are easily the best in the movie, and they manage to pull off the unlikely characters with a surprising ease. For some reason, Cage’s soft-spoken, caring character — who slips into an Adam West impersonation in his costumed persona — is no less shocking that Meretz’s high-pitched obscenities and endorsements of violence.

In interviews Millar has made many claims of realism, based around Kick-Ass’s non-superheroic hero. Do not believe those claims. There is little realism here. Yes, the movie stars a scuba-suited hero who gets the tar beaten out of him in most fights, but the movie also has a jet pack, an 11-year-old delivering debilitating punches to the face, and a bazooka attack in Manhattan apparently attracting no attention. That Kick-Ass doesn’t get beaten up simply for his stupid costume or by people wanting to prove they’re tough strains credibility.

But that’s not a criticism; that’s to the movie’s credit. The movie knows the superhero story, and it hits all the right notes all the way through. The action and stakes build until the cataclysmic end, and the fight scenes are exciting, well scripted and performed, and always filled with the promise of danger. Yes, the romance angle is forced, but the Katie’s reaction to one of Dave’s beatings is affecting. The violence is felt viscerally — each punch can almost be felt through the screen. The heroes are given stirring dramatic moments; at one point, the movie brilliantly uses an Ennio Morricone theme from The Good, the Bad, and the Ugly as Hit-Girl begins the final assault. The origins, the learning curve, the secret ID, the family, the team-up, the betrayal — all the stock elements are here, and they’re here for a reason. The entire movie leaves a mark in the mind, taking the superhero story, reinforcing it, then punching you with it.

Is this as good as some comic fans are saying? No. But it is a very good movie, one that somehow manages to be better than the sum of (most of) its parts.

Rating: Marvel symbol Marvel symbol Marvel symbol Marvel symbol (4 of 5)

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19 March 2010

Daredevil: Lone Stranger

Collects: Daredevil #265-273 (1989)

Released: February 2010 (Marvel)

Format: 216 pages / color / $24.99 / ISBN: 9780785144526

What is this?: Reeling from Inferno and Typhoid Mary’s manipulations, Daredevil wanders, exploring his heroic motivations.

The culprits: Writer Ann Nocenti and penciler John Romita Jr.

Sorry this wasn’t up earlier — taxes must be done at some point. It’s the law, after all. So in that spirit, today I’m looking at Daredevil: Lone Stranger, which stars the only lawyer comics readers like.38 Fortunately, it’s a little more interesting than preparing taxes.

Daredevil: Lone Stranger coverOn the other hand, there’s nothing in here like the rush of seeing your refund grow (or what you owe go down). It starts out with Inferno and deals with literal demons, Mephisto the most prominent. If you are a connoisseur of the weird and outlandish bits of the Marvel Universe, I’ll say this book has a scene with Daredevil kissing Mephisto and be done with it.39 Neither Inferno, in which machines come alive and start eating people in New York because of off-screen demonic activity, nor Mephisto appeal to me, especially in the adventures of such a street-level hero as Daredevil. (Would you have guessed that superdemon and Ghost Rider villain Blackheart made his first appearance in Daredevil #270? I wouldn’t have, and I’m not sure I will even after reading it.) The supernatural villains don’t quite fit with his milieu, especially since Lone Stranger is just coming off the very grounded, very emotionally charged Typhoid Mary storyline.

That Typhoid storyline is relevant; all that emotion has left Daredevil, and now he’s trying to keep from getting involved. He fails, of course, and his denial of his heroic background gives his adventures in this book an aimless feeling. He wanders into towns, sets things right, and then is off again. There’s almost a Western feel to the book, which makes “Lone Stranger” appropriate. Still, even though we see signs of Daredevil emerging from his heroic stupor at the end of the book, there’s a listless core to writer Ann Nocenti’s work in this one.

The battle against Pyro and the Blob of Freedom Force in #269, for instance, should be more fun or more dramatic, but because the characters lack any energy, it doesn’t make a lot of sense. Why doesn’t their teleporter stick around to help them capture the renegade mutant? Why do they fold so quickly? Why don’t they, you know, show some effort? Why don’t they keep looking for the mutant? Why is Pyro English? Daredevil is uninterested in the legal and moral questions of government mutants hunting down other mutants, and both he and Nocenti seem to be marking time (or serving time) in crossovers from more popular franchises (Spider-Man shows up randomly in #270) until something more interesting comes along.

Once Daredevil picks a fight — with a drug dealer and government stooge against his idealist daughter — things pick up. Nocenti’s never the subtlest of writer, and she makes her point in broad strokes, lumping drug running with the military-industrial complex, human experimentation and brainwashing with inhumane factory farming. I don’t agree with all of her politics, but it’s fun to see Daredevil against some truly villainous villains. It gives Daredevil a direction and someone to protect. (My favorite part involves the man who has developed a Stepford-wife laboratory beneath his factory farm; when pigs start breaking their legs on the grates meant to slough away their excrement under their pens, he orders his geneticists to design a pig without legs.) Still, by the time this storyline starts, two-thirds of the book has gone by, and a seemingly unrelated Inhumans subplot from Nocenti's Inhumans graphic novel takes up space in two issues of this storyline.

Daredevil: Lone Stranger coverPencils are provided by John Romita, Jr. I really shouldn’t have to say more, except that he’s between his ‘80s Spider-Man / X-Men Marvel house style and the more angular and distinct ‘90s / 21st century style that made him a top artist. This is a good blend of the two, actually. He uses a lot of the shading and crosshatching that marked his later style while still being able to draw a smoother, cleaner figure (like Spider-Man or Pyro) in the midst of the rest of the art. (I really like his all-curved-line Blob — probably my favorite version of the character, although as you might guess, I haven’t really been keeping track.) His Pyro does look a lot like Daredevil — similar masks, and in a fire it’s hard to tell the difference in their color schemes — and I’ve never for the style of drawing demons that he uses here. But those are minor nitpicks, and the demons are mainly Marvel house style (scaly, spiky plates, limited color palette), anyway.

(As a final note, I’d like to give Marvel credit for finally adding page numbers to their TPBs. Thank you. Now, was that so hard?)

This one is just too slow and flat for me. However, Daredevil kissing Mephisto? That does raise it above the bottom of the barrel. (How did Nocenti ever sneak that past the CCA and Marvel?)

Rating: Marvel symbol Half Marvel symbol (1.5 of 5)

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11 February 2009

Iron Man: Demon in a Bottle

Collects: Iron Man #120-8 (1979)

Released: 1989, re-released June 2006 (Marvel)

Format: 168 pages / color / $24.99 / ISBN: 9780785120438

What is this?: Iron Man battles Justin Hammer and the bottle.

The culprits: Writer David Michilinie, writer / inker Bob Layton, and pencilers John Romita Jr. and Carmine Infantino

I picked up Iron Man: Demon in a Bottle because it’s a major storyline for a character who doesn’t have very many major storylines. Really, Iron Man has Armor Wars and his various battles with Dr. Doom, and that’s it.

So many fans have been clamoring for Demon in a Bottle to form the nucleus of the next Iron Man film. That’s fine; it’s inevitable it will be used sooner or later in the film series, and it is one of the standout stories for the character. But how does it measure up to the rest of the Marvel Universe and the comics world in general?

 coverNot as well as Iron Man fans might hope. The story gets its power from the idea: hero as alcoholic. But liquor isn’t Tony’s only enemy; no, he has to battle rival industrialist Justin Hammer. And boy, does Hammer school him.

But he’s upstaged by Tony’s personal problems. As a 21st-century reader, Tony’s battle with alcoholism is disappointing at some level. While some children in the ‘70s were probably getting their first glimpse of the damage alcohol could do, even to a great man, alcoholism isn’t as shocking to modern, adult readers. There’s also a risk of insensitivity; judging from Demon, there’s a very fine line between liking to drink and becoming a dysfunctional boozehound. I have a feeling it’s not quite that black and white in real life. Even though I admit writers David Michelinie and Bob Layton don’t have a lot of space to devote to a very real problem, I don’t think it’s developed well enough. I realize that’s subjecting the storyline to a critical viewpoint it was never intended to endure, but given the current demographics of comic-book readers, I think it’s fair to look at Demon from the adult point of view.

The real interesting conflict is between Iron Man and Hammer, who was introduced by Michelinie and Layton in this storyline. Hammer not only crushes Tony’s reputation and drives him to the bottle, he also manages to recruit an army of colorful second-string villains that deserves to be celebrated. I mean, any time you see the Beetle, Leap Frog, Blizzard, Whiplash, and the Constrictor together, that has to bring a smile to your face.

I really enjoyed penciler John Romita Jr.’s work on Demon. I’m a fan of his early work on Uncanny X-Men and Amazing Spider-Man, and his work here is just as excellent as his well-known runs on those titles. Iron Man is sleek, powerful, and always in motion. Even at a young age (he was 23 when this storyline ended), he can handle a crowded fight scene with aplomb. He can even handle subtler emotions. I might not enjoy his work in the ‘90s, but man, he was on top of his game here.

The structure of the storyline shows it obviously isn’t meant to be looked at as we see it today, in TPB form. There’s an issue in the middle of the collection that simply recaps the Iron Man story. It starts with a two-part story with Namor that doesn’t have much to do with the rest of the story, except for Tony’s fondness for martinis and the introduction of Hammer. The tight weaving of the alcoholism and Hammer stories, each of which would be excellent on their own, leaves each of them a little strained for space.

Still, there’s too much good stuff here to deny Demon is worth reading. It’s a product of another time; it’s a portal to a different world. Quibbles aside, it’s an entertaining story, and there are aspirations here to something beyond a good story. I might argue it didn’t quite do the job, but it’s impossible to argue Michelinie, Layton, and Romita Jr. haven’t done something unique here.

Rating: Iron Man helmet Iron Man helmet Iron Man helmet (3 of 5)

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